Aintnofriendofmine Posted February 11, 2018 Share Posted February 11, 2018 For whatever reason, every single time i go through Lonesome Road I *always* get the NCR duster regardless of what options I choose or even my actual reputation. I tried a game where i went straight to the divide without interacting with Any factions, and legion, yesman, and house runs with a vilified NCR reputation. Same duster. What's especially weird is I'll get the proper Ulysses dialogue and endings, but not the duster I should be getting. Mods I'm using: falloutnv.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmNVInteriors_Core.esmFCOMaster.esmAWorldOfPain(Preview).esmNVInteriors_WastelandEditonAWOP.esmLucky38Suite_Reloaded.esmStrangers Abroad.esmSaxxonsQuestPack.esmThe New Bison Steve Hotel.esmNVR-Strip.esmAfterschool Special.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espWMVM.esmNevadaSkies.esmSomeguySeries.esmProject Nevada - Extra Options.esmDesertersFortress.esmMore Perks.esmThe Mod Configuration Menu.espMission Mojave - Ultimate Edition.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espNVR-Version_10.espGhoulified.espFCO - NPC Changes.espSlaveMarket.espProject Nevada - All DLC.espNVFR-NVR-NVTC-Version_2.espPrimm Reborn.espNovac Reborn.espTheSinkRemodel.espvault22FloralOverhaul.espWeaponModsExpanded.espWMX-DLCMerged.espFCO - The Last Few Edits + DLC.espMore Perks Update.espCNR_Beta.espGoodsprings Reborn.espNorthRoad.espAlternative Start.esp1nivVSLArmors.espMMUE-CP-PNEquipment.espMMUE-CP-PNRebalance.espRussell.espADAM - Rangers on Patrol.esp[JD] AWOP Voices.espNVR-NPCs.espRoxieFollower.espf*#@dalegion.esp- merge of Free The Slaves and DecrucifixionFalloutNVCheatTerminal.espFarmingSomebodyNotBob.esp1nivVSLArmors Cheat.espThe Weapon Mod Menu.espSkippableDLCIntros.espAWOP-WMX.espLexFONVclothingI.espWMX-POPMerged.espPassive Startup Messages.espCAGE 1.9.3.2.espPracticalFemaleRepucbicanOutfitsT3.espFCO - Afterschool Special.espFCO - Saxons Quest Collection.espFCO - The New Bison Steve.espFCO - OHSB NPC Edits.espFCO - Race Addon.espFCO - Eyes.esp - seperate mod, used to fix a weird bugFCO - Russell.espJIP Companions Command & Control.espCASM.espCasinoCheat.espMorePerksFixed.espDesertersFortressUpdate_V1.1_DemiLore.espDesertersFotress - Update.espfood.esp - merge of Wasteland Kitchen, Preparable Pre-War Processed Food, Simple Bread and Biscuits, and Mac and Cheese and CramDM.esp - merge of A Mustache For Dean Domino, Dead Money No Collar Countdown and No Cloud Damage, Dean Domino Theatre Turnaround, Skip DLC - Dead MoneyMMUE-CP-PNCore.espNevadaSkies - Blueberry Nights.espFCO - North Road.espArmor Replacer Child NPC Fix.espUndiesUnderneath.espNevadaSkies - Ultimate DLC Edition.espLimitless Stats.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted February 12, 2018 Share Posted February 12, 2018 Per The Vault Fallout Wiki: 'the flag on the back varies with what faction you have the greatest reputation in' and 'The spawn script is apparently based on overall raw reputation "points" rather than the shown reputation threshold, and is not affected by the actual quest line the player is following.' You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. Consider if your chosen armor during Lonesome Road gives a boost to your NCR rep, and where it lies in your "load order"? -Dubious- Link to comment Share on other sites More sharing options...
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