young234 Posted February 13, 2018 Share Posted February 13, 2018 I am working on a mod which add a small ingredient, but when i throw it in water it just keep sinking to bottom like heavy object, I want it floating on the water surface just like firesalt, t tried to change the weight value but nothing work, would be appreciated if someone can tell me how to do it causes I can't find any tutorial regarding to this issues. Link to comment Share on other sites More sharing options...
Di0nysys Posted February 13, 2018 Share Posted February 13, 2018 You need to adjust the collision settings on the NIF itself in Nifskope. Locate the firesalt mesh and copy the settings it's using to make ur mesh float like it. Link to comment Share on other sites More sharing options...
young234 Posted February 13, 2018 Author Share Posted February 13, 2018 You need to adjust the collision settings on the NIF itself in Nifskope. Locate the firesalt mesh and copy the settings it's using to make ur mesh float like it. i adjust the material type under collisionObject and it work!! thank you so much! :laugh: Link to comment Share on other sites More sharing options...
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