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Please help.... :/ � have issue with Witcher 3 mod


GrillmusCZ

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So ... I realy dont know what went wrong, To instal mod (It is Companion mod for Witcher 3) I used NMM. And when I tried to start the game ... this happend

 

 

 

 

 

Error [content0]game\gameplay\focus\focus.ws(207): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\gameplay\focus\focus.ws(267): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\gui\menus\gwintgamemenu.ws(107): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\aimthrow.ws(42): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)

Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s)

 

Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.

Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.

Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.

Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

Edited by GrillmusCZ
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Is this the mod you're using?

 

Link: https://www.nexusmods.com/witcher3/mods/2459/?

 

If so, here is the troubleshoot guide from that mod page.

 

 

Troubleshooting:
If you're having issues getting the mod to work, then first:

  1. This mod only works for v 1.31 of the game!
  2. This mod modifies two commonly modified files, r4player.ws and npc.ws. If you're getting errors about MCM or SCM functions not being found, then do a script merge!

Still got issues? First make sure you've installed the mod correctly. The folder structure should be
"%PathToWitcherGame%/The Witcher 3/mods/modSpawnCompanions/content/scripts/game/SpawnCompanions.ws" (among other .ws files)
"%PathToWitcherGame%/The Witcher 3/DLC/DLCmod_spawn_companions/content/blob0.bundle" (among other files)

If that is all correct, and you're getting script compilation errors, then do a script merge.

Ensuring the folder structure is correct, and ensuring you've merged the scripts correctly, should fix 99% of all issues.

If you get a script compilation error which mentions something along the lines of 'CEntityTemplate' is already defined, then find and delete the file

"%PathToWitcherGame%/The Witcher 3/mods/modSpawnCompanions/content/scripts/game/SCMImported.ws"

That should fix that problem.

Any other problems will probably need to be solved on a case by case basic. If I think of any simple fixes then I'll add them here.

 

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