ymnyv99 Posted April 6, 2012 Share Posted April 6, 2012 Hi, sorry for re-posting this - my previous post topic title came out wrong, and I couldnt figure out how to delete it With the vast number of awesome weapon/armor mods available, I was hoping to let the random encounter npcs (bandits, thalmors, etc) have a chance to spawn these mod items I installed, simply to add a greater variety to the appearance of these npcs (especially with mods like warzones etc where lots of npcs will be randomly generated). So for example, perhaps one of the bandits spawned will have the "Lilith's decapitator" or wear the "warchief's armor" etc Also some armors are gender specific (male cleric armor for males, cbbe armor for females) - is there a way to ensure the armors spawned are appropriate for the right genders? Thanks in advance for your help guys! If this has been answered before, please kindly point me to the right direction. Thanks! Link to comment Share on other sites More sharing options...
LittleBaron Posted April 6, 2012 Share Posted April 6, 2012 Adding the items to NPC's with the CK is possible using a Leveled Item List (which can be used as a 'item randomizer' if set up correctly). You could also look through the Leveled lists themselves, find the ones that are already set up to randomize weapons for various NPC groups and add your own randomized LL to them... that would be easiest/ less time consuming, actually. With regards to the gender issue, the only thing you can do outside of scripting everything is to make sure that the forms for the gender-specific armor have the male mesh version pointing at a vanilla armor mesh. I would think that the mod author would have already done that, but I don't DL gender specific things so I wouldn't know. Hope that helps and makes sense. Link to comment Share on other sites More sharing options...
jet4571 Posted April 6, 2012 Share Posted April 6, 2012 (edited) Actually LittleBaron if you look through the NPC lists you will see the NPC's you encounter are not generated. they are already made using level list in the default outfit and inventory for weapons.That gives the appearance of random generated when in reality you are killing the same NPC's over and over. So the solution to the gender issue is use a default outfit for males and a separate one for females. Here is a tutorial for adding armor and weapons from one mod to another, Doing it this way will require the armor and weapons mods be downloaded since they would not be included in yours:http://forums.nexusmods.com/index.php?/topic/605633-linking-an-armor-mod-to-another-mod-without-esp-or-esm-master-tip-for-beginners/ and a few images showing how to make NPC's use random clothing and armor with the default outfit and level lists: http://i49.photobucket.com/albums/f257/JET-WTF/levellist.jpghttp://i49.photobucket.com/albums/f257/JET-WTF/defaultoutfit.jpghttp://i49.photobucket.com/albums/f257/JET-WTF/npcinventory.jpg Edited April 6, 2012 by jet4571 Link to comment Share on other sites More sharing options...
ymnyv99 Posted April 12, 2012 Author Share Posted April 12, 2012 Thanks for the swift and helpful replies guys!Sorry I took so long to reply, been fairly busy recently. I will try out the above when I next get a chance. Really appreciate it. Link to comment Share on other sites More sharing options...
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