Jump to content

Summoned skeletons vanishing instantly... (modded game)


ProgressiveTaco

Recommended Posts

Hey, I'm having an odd issue while summoning skeletons (I haven't tried any other summon as I've just started).
The spell works fine, the skeleton initially summons but, it vanishes, into Oblivion?, before the spell animation has finished.

I normally search and fix any modding issues I come across but this one has me stumped.
I have a few mods installed and it's only just started happening after installing a few sound mods. (Symphony of Violence & Silent Player Voice).

Any help would be very appreciated.



This is the exact issue:

https://www.youtube.com/watch?v=KoxoxGrR-SY&feature=youtu.be


Mods & load order (sorted with Loot):


GameMode=Oblivion

Oblivion.esm=1
All Natural Base.esm=1
CM Partners.esm=1
Unofficial Oblivion Patch.esp=1
UOP Vampire Aging & Face Fix.esp=1
Oblivion Citadel Door Fix.esp=1
DLCShiveringIsles.esp=1
Unofficial Shivering Isles Patch.esp=1
DLCBattlehornCastle.esp=1
DLCBattlehornCastle - Unofficial Patch.esp=1
DLCThievesDen.esp=1
DLCThievesDen - Unofficial Patch.esp=1
DLCThievesDen - Unofficial Patch - SSSB.esp=1
DLCMehrunesRazor.esp=1
DLCMehrunesRazor - Unofficial Patch.esp=1
DLCVileLair.esp=1
DLCVileLair - Unofficial Patch.esp=1
DLCHorseArmor.esp=1
DLCHorseArmor - Unofficial Patch.esp=1
DLCOrrery.esp=1
DLCOrrery - Unofficial Patch.esp=1
DLCSpellTomes.esp=1
DLCSpellTomes - Unofficial Patch.esp=1
DLCFrostcrag.esp=1
DLCFrostcrag - Unofficial Patch.esp=1
Knights.esp=1
Knights - Unofficial Patch.esp=1
Natural_Vegetation_by_Max_Tael.esp=1
Natural_Habitat_by_Max_Tael.esp=1
ChaseCameraMod.esp=1
Ultimate 3rd Person Camera.esp=1
All Natural - SI.esp=1
All Natural - Real Lights.esp=1
Sounds of Cyrodiil.esp=1
Water17R T1N v4.0.esp=1
Natural_Water_by_Max_Tael.esp=1
All Natural.esp=1
All Natural - Nascosto Isles Weather Patch.esp=0
Oblivion_Character_Overhaul.esp=1
BetterMagic.esp=1
Beautiful PeopleV22 - MaleReplacerV4.esp=0
babehair_DV.esp=1
babehair_EV.esp=1
_Ren_BeautyPack_onlyhairs.esp=1
MaleBodyReplacerV4.esp=1
Coolsims.esp=0
UnidirectionalAttack.esp=1
MigMiscellanea.esp=1
Cazy Hairs.esp=1
Immersive Weapons.esp=1
Stylish Jump.esp=1
DMC Stylish - Specialanims.esp=1
CM Partners.esp=1
CM Partners More NPCs.esp=1
CM Partners More NPCs NE.esp=1
CM Partners NPC.esp=1
CM Partners NPC NE.esp=1
Natural_Weather_HDR_by_Max_Tael.esp=1
Natural_Weather_by_Max_Tael.esp=1
CM Partners Extra NPCs.esp=1
Aliyah.esp=1
BlackLuster.esp=1
Underworld Armor.esp=1
X.Races.Comp.esp=1
Abriael_Human.esp=1
Companion_Ab_Human_4.esp=1
CM Partners Special NPCs.esp=1
CM Partners Marker NPCs.esp=1
Luchaire's Neck Seam Concealer.esp=1
EVE_KhajiitFix.esp=0
EVE_KnightsoftheNine.esp=0
EVE_StockEquipmentReplacer.esp=1
StockClothingArmor-forExnems.esp=1
EVE_ShiveringIslesEasterEggs.esp=0
Symphony of Violence.esp=1
Silent Player Voice.esp=1

Edited by ProgressiveTaco
Link to comment
Share on other sites

Not sure what your summon issue may be, but you do know you are supposed to only use one of the CM Partner extra ESPs at at time, not both at the same time (e.g. CM Partners More NPCs.esp or CM Partners More NPCs NE.esp not both ... unless your intention is to have two of each of the CM Partners that those ESPs add, one essential and one not essential).

 

Same deal with some other stuff (like the Natural weather ... don't use it myself but I'm pretty sure you'd need to pick either the HDR version or the regular version, not both ... and English and German versions of babehair at the same time).

Link to comment
Share on other sites

Not sure what your summon issue may be, but you do know you are supposed to only use one of the CM Partner extra ESPs at at time, not both at the same time (e.g. CM Partners More NPCs.esp or CM Partners More NPCs NE.esp not both ... unless your intention is to have two of each of the CM Partners that those ESPs add, one essential and one not essential).

 

Same deal with some other stuff (like the Natural weather ... don't use it myself but I'm pretty sure you'd need to pick either the HDR version or the regular version, not both ... and English and German versions of babehair at the same time).

No worries, the summon issue seems to correct itself if I run upto the summon, to reveal it's name, before it vanishes (first time it just appeared as 'skeleton' the next summon stayed and showed it as 'NAME's skelton'... No clue why but that seems to work each time, not a great solution but it'll do for now.

 

Thanks for the information you provided about the ESPs, fixed a few issues.

Edited by ProgressiveTaco
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...