aledjamesplays Posted February 21, 2018 Share Posted February 21, 2018 I've been making custom settlements in the creation kit lately through following a online tutorial, the problem i have is that the assets i place turn invisible when place like the textures are missing. Before anyone says yes i have the resources it can be inserted via the creation kit but the conveyors from the contraptions dlc do not work and whats the point of having a conveyor if it doesn't work. Thankyou in advance i have a video also showing the problem if needed https://youtu.be/LYY-z23jyXc Link to comment Share on other sites More sharing options...
TaxiVader Posted February 24, 2018 Share Posted February 24, 2018 Hi. The link to the video isn't working. Also, these "custom settlements"...are they at vanilla locations (ie places with their own named cell and location and encounter zone, or are you placing them at entirely new spots (ie in wilderness cells)? Link to comment Share on other sites More sharing options...
Tylersteinfeldt01 Posted February 24, 2018 Share Posted February 24, 2018 (edited) Invisible assets means the game isn't reading the mod/mods' meshes. Either there was an issue with install, a problem in the load order, or the custom settlement mod you're using requires another mod that you don't have installed as a master. A simple fix would be to use B.A.E (Bethesda Archive Extractor) and extract the BA2 files placing the contents in your data folder. If the files are not in BA2s and they're in loose folders and/or the problem persists it is most definitely an install/load order/missing mod issue and will require unistallation/reinstallation/installation of that mod and or its masters/missing masters. Edited February 24, 2018 by Tylersteinfeldt01 Link to comment Share on other sites More sharing options...
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