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Adding Generic Dialogue to a custom NPC


Phil98

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Thanks to those who helped me create my new vendor NPC.

 

I've run into yet ANOTHER problem: dialogue. I've followed some tuts on YouTube, but to no avail.

 

I want to add some generic dialogue to my vendor, and by generic, I mean the EXACT same dialogue of the traveling merchants found in the wasteland. Simple "hello's" and "here's what I've got" dialogue is all I'm looking for.

 

Another of my NPCs, a ghoul, needs generic ghoul dialogue. "Hey" and stuff is all I need. No conversation.

 

Can anyone give me some pointers?

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There are two ways you can do this.

 

One is to extract all of the voice sounds from the game then go through and pick and choose which lines you want, and just create new dialog for your NPCs that uses those lines. Then just copy/paste and rename your voice files for the new dialog. For some things, this will be the faster way of doing it. This may be the way to go for your ghoul if all he needs is a simple "hey" type greeting.

 

For vendors though, it's probably faster to integrate them into the existing vendor system. This will probably require a bit more digging through the GECK to make sure you get your NPC correctly configured. You'll probably need the voice type to be set to the proper type, the NPC's class to be set to what the vendor dialog expects, and you'll probably need to add the appropriate factions for vendors to your NPC. Just go through the configuration of an existing vendor NPC and you should be able to figure it all out.

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