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Custom Model for an NPC?


FeetFirst

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I've been working on a companion mod for a while and I want to give the character a customized face, somewhere in between a ghoul and a human. I have the ability to model this (it's still a work in progress) but I don't know how I would get this into GECK and apply it to my NPC. Another concern I have is getting his mouth to move when he speaks; I've never done lip-syncing before and I want to know if there's something in the model itself that I'll need to make.

 

Thanks in advance!

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I think you have to create a custom race for your npc, if you want it to have custom textures or meshes. In GECK go to Character->Races and just duplicate one of the default ones, like caucasian. Then rename it to whatever, make sure ' Playable ' is unticked if you want the race just for your companion, and from the Face Data tab you can change the file paths for the head mesh/textures. Then just create your companion as an npc and use the race you just made.

 

I'm not that familiar with GECK but this seems like a way to accomplish what you're asking.

 

EDIT: Oh and I have no idea about the lip-syncing.

Edited by prodigium
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