jonas66 Posted April 10, 2012 Share Posted April 10, 2012 Hey, I'm just curious if I will need to download blender or nifskope patches (or, for that matter, entirely new programs) when I actually get around to buying Skyrim in the next month or so. It seems like the mod community has more or less established itself as I've been busy in New Vegas, so I figure that now is the time to prepare so I can get going as soon as I get the new game. Any tips appreciated. (including a tip for a different nexus forum to post this query in if necessary) Link to comment Share on other sites More sharing options...
erad25 Posted April 10, 2012 Share Posted April 10, 2012 I'm a noob modder trying to get started in Skyrim... From what I heard, if you're modding Fallout, you've probably got what you need. This remains effective. Blender just requires Python and the NIF Scripts plugin. Aside from that, should be good to go. Link to comment Share on other sites More sharing options...
jonas66 Posted April 10, 2012 Author Share Posted April 10, 2012 Cool, I appreciate the confirmation. Link to comment Share on other sites More sharing options...
PopReference Posted April 11, 2012 Share Posted April 11, 2012 Unfortunatly, Blender isn't 100% compatable with Skyrim just yet due to the NifTools playing catch up with the 2.5 updates: http://niftools.sourceforge.net/forum/viewtopic.php?f=13&t=3520 Link to comment Share on other sites More sharing options...
huntsman2310 Posted April 11, 2012 Share Posted April 11, 2012 Modding will really kick off when Nifscripts works on the latest Blender version. Link to comment Share on other sites More sharing options...
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