Combine99 Posted March 7, 2018 Share Posted March 7, 2018 I made a new creature quite a while back and recently dredged it out of the briny depths for a bigger better comeback, the Wendigo! Now he's a Shambler from the game oblivion. I wanted the forsworn to summon him instead of atronachs since he fits their look and decorations so well. The thing is my mod works exactly how I planned it... 50% of the time. The forsworn summon my creature in combat but for some reason it crashes the game half of the time, literally it sometimes works and sometimes doesn't, but when it does OOOOH I LOVE IT!!! SO that's why I came here, I was hoping one of you fine upstanding citizens of the nexus could lend me a hand. What I need is to find out whats wrong with my poor monster. On the subject of my monster I do have an idea about one thing that may be wrong: I don't know if the number of parts to your nif has any bearing on the game but in the nif for an armored skeleton I found there were 11 parts to the creature not including the animation bones and in my creature there are 23, would this cause any problems? Take a look for yourself an see if I made any dumb mistakes while gluing this guy together with Elmer's paste. Here's a link to the original mod I created, just download the Wendigo Monster file:https://www.nexusmods.com/skyrim/mods/75312?tab=files Link to comment Share on other sites More sharing options...
Di0nysys Posted March 7, 2018 Share Posted March 7, 2018 https://filebin.net/s2odn83hqqvujm97Try it now. You had a BSX node on a skinned creature, which might be the cause of ur crashes. You might also want to readjust the texture paths from d:\Steam\etc to Skyrim's root > textures\yourtexturepath\yourtexture.dds so it doesn't show up without textures for people who have different steam installs. Link to comment Share on other sites More sharing options...
Combine99 Posted March 7, 2018 Author Share Posted March 7, 2018 Thanks for the quick reply, unfortunately the crashes have not stopped but I think what you did helped I managed to summon 2 in a row this time and it only crashed on the third. As for the texture paths the model that was on the page I linked did not come with textures, but I will include them once I can get the mod stable, as is this is a pre-pre-pre-alpha. Link to comment Share on other sites More sharing options...
Combine99 Posted March 8, 2018 Author Share Posted March 8, 2018 (edited) Update: So I went with my gut feeling and redid the mesh attaching parts of the creature together (hands and feet to arms and legs etc.) and re-skinned the all the edited parts and it came out with the exact same number of parts: the hands and feet were not part of the arms and legs as they were in 3Ds max. SO I just totally wasted 2 hours... c'est la vie. Well at least i think that means the number of pieces has no effect then. Edited March 8, 2018 by Combine99 Link to comment Share on other sites More sharing options...
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