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Best Armor Fitting Tutorial for Newbies like myself?


Scorpial

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Alright, I've never used Nifskope or any of those programs, but I've recently fallen in love with the "Skinny" Type 6 bodyshape. Sadly, most clothing don't fit it and since I don't want to become dependent on the community here (I know everyone has work to do), I wanted to learn how to fit armors to that body myself.

 

Could someone point me in the direction of a tutorial to do this? Preferrably one that is extremelly newbie friendly xD

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I'd just get Blender and read up on this guide a bit: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

 

And more specific to Fallout:

 

http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1#Importing_into_Blender_all_parts_of_the_body

 

http://wiki.tesnexus.com/index.php/Creating_armor_mashups_for_fallout

 

And basically all you need to when you have Blender up and running: Import the nude body you want to fit the armor to, remove the skeleton, hide the rest. Then import the armor, erase the meatcaps, skeleton and the old body -> unhide the body you first imported and then just fit the armor to the body by pulling/scaling vertices until it fits nicely. If the new body is very different from armors original body, you might want to copy the weights. After that just select all, import a new skeleton to it and export away.

 

This doesnt contain all the steps you have to do, but as a general picture of what to do the above should work fine. If you need more help or specifics ask away.

 

EDIT: Oh and remember to clean up the nude body mesh by erasing all the bits that wont be visible anyway, makes the mesh more efficient and decreases the chance of any clipping to occur.

Edited by prodigium
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Thank-you, I will read it as thorougly as I can. I'm really determined lol! I think I tried this once, but it took FOEVER to get the armor to fit on the body... I had to do every single dot, and I KNOW there's another way to do this, there has to be haha!
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Use ' Proportional Edit ' for most of the initial fitting, you can finetune by manipulating individual vertices alone if it needs it. Fitting armors to a new body is relatively quick and easy once you just get used to Blender.

 

And yeah, read up on a few tutorials and experiment, it'll start going smoothly very quickly.

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Oh wow. It's working like a charm. The proportional edit makes this SO much faster o_O Still takes me a little while since I'm pretty new, but I'm just about done an armor for myself! :D
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