RecklessTroll Posted March 8, 2018 Share Posted March 8, 2018 I've really been enjoying the sneak game play, but one big issue bugs the hell out of me. The radius in which other enemies will hear a stealth kill/knock out is, in my opinion, too large. If they're side by side, sure, but if the one being killed is sleeping 30 feet in a cave, and another is sleeping outside the cave, he probably shouldn't hear a stealth kill. Link to comment Share on other sites More sharing options...
IudexGundyr Posted March 10, 2018 Share Posted March 10, 2018 yes this is ridicilous.When you are far away you still get a bounty on your head.Another thing i would add to this is:When you fail to stealth kill some1 or pickpocket (or w.e) your bounty should go away once you kill them (How would a dead person be able to call for guards?) Link to comment Share on other sites More sharing options...
talkerd22 Posted March 12, 2018 Share Posted March 12, 2018 yeah this bugs me too I really want the radius for stealth kill detection to be lowered. Link to comment Share on other sites More sharing options...
Longshot308 Posted March 15, 2018 Share Posted March 15, 2018 agreed with the above. There should be a safe distance of not being heard. Also seems dumb the that dead can men summon guards. Link to comment Share on other sites More sharing options...
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