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IudexGundyr

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Everything posted by IudexGundyr

  1. yes its possible. I did it by mistake giving the enemies "hyperarmor" they didnt stagger but i did. unfortunally all i can tell you is that you need to alter the rpg_param.xml but i forgot wich value it was. It might be just the armor rating (Or rock hard armor value)
  2. you guys do know that different bows affect the drawspeed? ex: Yew: 207 damage, 3.9 seconds draw Ash: 188 damage, 3,3 seconds draw Elm: 182 damage, 3 seconds draw Also not meeting the bow requirements also increases drawtime (plus you cant fully draw it) In terms of speed archery, it can be done by altering the values but i dont see the point in it, as you will aggro the enemies more while you have a bow in CC and no way of defence at all.
  3. if you got the quest from him to get the ring you might wanna complete that. If an npc is about to do an animation (Ex. going trought a door) then you can interact with him until that animation is completed. If you cannot talk to an npc (Talk is not appearing) yyou might wanna reload yoour save. hope this helps
  4. Stumbled upon this, really usefull, credits goes to author: fireundubhI’ve been working on a comprehensive scripting reference wiki52. It’s a work-in-progress. The idea is to produce in-depth API documentation to support modders. I have data to fill out all the class pages, but it will take some time to format everything. Pages that exist: Lua Classes36 (class pages marked “completed” have content)Table: Stats and Derived Stats29Table: Buff Implementations21Table: Perks and Effects23Table: RPG Parameters24 (with descriptions and default values!) https://forum.kingdomcomerpg.com/t/resource-unofficial-lua-scripting-and-modding-documentation/48887
  5. Im trying to remoddel a weapon (texture editing) but i cant open the dds files not with CS5 and not with paint.net. I downlaoded the Magdeburg retexture mod and was able to open that one. I put the weapon folder into an rar archive so i can acces it but i cant open those (none at all) how can i get acces to the assets so i can edit them?
  6. This would be really cool in my opinion. I was thinking about having the animations from polearms to make it easier to make the mod (I dont know if its possible to make a stab only weapon) Swinging attacks do very low dmg and the stab dmg is where the the wep is drawing its dmg from. Maybe adding something from the bow like the velocity dmg calculator migth give mounted combat a meaning to lancing!
  7. yes this is ridicilous. When you are far away you still get a bounty on your head. Another thing i would add to this is: When you fail to stealth kill some1 or pickpocket (or w.e) your bounty should go away once you kill them (How would a dead person be able to call for guards?)
  8. I guess you have some merged mods wich makes it difficult to know wich mods is causing CTD. Did you run LOOT? -> http://www.nexusmods.com/skyrimspecialedition/mods/1918/? Also LOOT shows you errors , compabillity iusses etc. Load order doesnt look all that correct to me. - > https://bethesda.net/community/topic/5795/how-to-load-order/2 The easyiest way to find the culprit here is to deactivate all mods and enabling 5 at a time and check ingame. example: 1. Disable all mods 2. enable 5 (starting from top) 3. go ingame and check the enabled mods 4. start from 2 again.
  9. You really shoudl try to search in the weapon section next time... http://www.nexusmods.com/skyrimspecialedition/mods/5117/? http://www.nexusmods.com/skyrimspecialedition/mods/5019/? http://www.nexusmods.com/skyrimspecialedition/mods/6921/? http://www.nexusmods.com/skyrimspecialedition/mods/3460/?
  10. I think this wont be possible without SKSE64 atm. however the closest you could atm get in my opinion is this: http://www.nexusmods.com/skyrimspecialedition/mods/10289/?
  11. here you go little boy http://www.nexusmods.com/skyrimspecialedition/mods/8802/?
  12. i think he would like to have two handed hammer that can be cahrged with soulstones. and only when it it charged it is able to toss away enemys. So when the weaponcharge is empty the effect is nullified. Now under "fling" i understand a similar effect like a "fully charged unrelenting force".
  13. So ive played abit with the CK and editet the couriers gears and his looks (everything wich are from mods that are currently set active) after importing facegen with ctrl+F4 and then saving im being asked to select a target .esp file? i dont get it i previously edited jenassa without any iusses. do i need to find the ecouriers esp or what do i have to do if i wanna save it?
  14. See for yourself and embrace the best modded skyrim so far. https://www.youtube.com/watch?v=vMFMCqRkuAA&t=2s
  15. If you Installed/Uninstalled mods in your current savegame it may have caused some iusses Follow LeddBates Guide and start a new Game(Save) to see if it made any difference
  16. Make a new save Make a new char Open console and type: tgm Open console and type: player.setav speedmult 400 Open console and type:CrackedTuskKeepExterrior01 Run to Falkreath Should not crash since you uninstalled all mods. If your good save game Delete all previous Saves Start new Game If you still crash then you have still mods installed (Probably town mods wich conflict each other) Always check each mod after installation INGAME to see if it causes any troubles (AND READ MOD DESCRIPTION PAGE) Also follow LeddBate's guide above <- IMPORTANT!
  17. 1. If you modify current working files always make a backup somewhere else (ex. Desktop) that way you can always roll back 2. Did you do a clean run on Skyrim SE first before installing any mods? 3. Is you'r NMM or MO filepath to SSE correct? 4. Specify your "missing game data" 5. Is you'r skyrim.ini file under Documents/My Games/Skyrim Special Edition, present? (Pathfile may warry) Just because you failed once or twice doesnt mean you should give up. Take it as a lesson and learn from your mistakes ;)
  18. Use SSELODGen and follow the guide http://www.nexusmods.com/skyrimspecialedition/mods/6642/? should do the trick
  19. I found the iusse: I had merged some merged mods with i used for testing and forgot to uninstall along. bashed patch wasnt the cause, it was the merged plugin i didnt remove from my active plugin list.
  20. Yeah i know after playing with some settings it glitched out somehow, i do not know what i did but it kinda got better alittle stil looking for a fix tought what is COT sir? mind telling me what it stands for? The blurr comes from the DoF i don't know why but it glitched, it got better alittle somehow but still abit glitchy, still looking for a fix Im using NMM mainly for everything So did I, messed up couple of times, always read the mods description page even if its taking its time (Worth it cus youll be spending more time looking for fixes) The red color comes from my personal shader settings wich I use along with Nyclix's ENB-Reshade & ELFX (I tried to keep it realistic but with nyclix shaders its abit hard to fine tune it) i use Nyclix's ENB-Reshade with some personal tweaks
  21. After modding Oldrim i changed to SSE since its more stable. After installing and merging over 700 mods on Oldrim it died (I over did it obiously). Im at SE with roughly 350 Mods now and would appreciate if you guy could check it out to tell me how u find the graphics or see any glitches or bugs https://www.youtube.com/watch?v=iwg1esNpwFw Im still testing some mods and solving some errors that are currently present so bear with it.
  22. Im having an iusse with 3 armor mods wich i installed and then uninstalled but are stiull present in purple color. when im equipping them my char turns invisible. Armors have purple texture i installed them using NMM i unistalled them using NMM i created a new save but they are still present. how can i gett rid of them? - used bashed patch does this affect it maybe? ty
  23. I checked the installation and description of alternate start and fnis. i moved alternate start to the bottom wich didnt resolve the iusse. as for fnis i dont know what im doing wrong here, the only thing i can see is that im missing some stuff in FNIS generator? :/ would be cool if a experienced modder like you could give me details i would really appreciate it. currently im doing as you say and enablign only 5 mods at a time and testing them.
  24. EDIT: After checking 5 mods at a time (Disabled all first) surprisingly immersive armors and unique uniques mod were the culprits. wich is kinda weird. thx to gromulus Hello community. Id like to play my almost finished modded skyrim but running suddently into an iusse wich kinda frustates me... After installing some texture and some other mods my game CTD after 1-2 min of ingame playtime. now i really do not know wich mod or setting owe is causing this. I also do not know if ram or vram are an iusse in SE. Please help me resolve this iusse. Ive been spending so amny weeks setting this up and when im almost finished it is a real pain when CTD occurs T_T _______________________ NOTE: The only thing i installed from normal skyrim is "NobleSkyrimMod HD-2K" this is a texture mod. I added this manually. http://www.nexusmods.com/skyrim/mods/45807/? See my Texture MODS in NMM: http://imgur.com/a/iHs69 What i tried: Loot (automatic sorting) Bashed patch reduced graphics to lowest Performance monitoring (Attached the picture of time of crash) runned FNIS for added Animation mods (Attached Picture) Startes Skyrim without any mods exept Alternate start - NO CRASH Load Order: GameMode=SkyrimSE Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Special Edition Patch.esp=1 ApachiiHair.esm=1 ApachiiHairFemales.esm=1 ApachiiHairMales.esm=1 Lanterns Of Skyrim - All In One - Main.esm=1 Campfire.esm=1 TravellersOfSkyrim.esm=1 RSkyrimChildren.esm=1 Gray Fox Cowl.esm=1 EFFCore.esm=1 360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1 FNIS.esp=1 FNISspells.esp=1 dD-No Spinning Death Animation.esp=1 Ultimate Dodge Mod.esp=1 XPMSSE.esp=1 TW3MO.esp=1 SoundsofSkyrimComplete.esp=1 AllMorphsAllRaces.esp=1 ApachiiHelmetWigs.esp=1 NBsNPCApachiiHair.esp=1 Beards.esp=1 NB-Scars.esp=1 KS Hairdo's.esp=1 Beasts of Tamriel.esp=1 DiverseDragonsCollectionSE.esp=1 Dogs-of-Skyrim.esp=1 mihailesocenturion.esp=1 mihailharvestereso.esp=1 armored-horses.esp=1 mihailmmaminotaur.esp=1 Openworldbosses.esp=1 KrittaKittyHorsesForSSE.esp=1 SkyTEST-RealisticAnimals&Predators.esp=1 AdrianFollower.esp=1 AmazingFollowerTweaks.esp=1 Ambriel.esp=1 AsharaErinFollower.esp=1 Immersive Followers.esp=1 FollowerWander2.esp=1 Freyja.esp=1 Inigo.esp=1 ShandarStandaloneFollower.esp=1 SofiaFollower.esp=1 EMCompViljaSkyrim.esp=1 SassyGirls.esp=1 garm_black.esp=1 Realistic-Voice.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 Better City Entrances - All in one - SSE.esp=1 BetterDocks-MP-DLC-Compatible.esp=1 Tel Mithryn.esp=1 Tel Mithryn Prison.esp=1 Darkwater Crossing.esp=1 Helarchen Creek.esp=1 Ivarstead.esp=1 JK's Riverwood.esp=1 JKs Whiterun exterior.esp=1 JKs Whiterun.esp=1 Karthwasten.esp=1 Kynesgrove.esp=1 Open Cities Skyrim.esp=1 JK's Whiterun-Open cities SSE.esp=1 Settlements Expanded SE.esp=1 Shor's Stone.esp=1 Solitude Expansion.esp=1 SE -OC Patch 2.esp=1 Soljund's Sinkhole.esp=1 Trees in Cities - Open Cities Skyrim Edition.esp=1 Trees in Cities.esp=1 Whistling Mine.esp=1 attack commitment movement speed fluid 3.esp=1 NoBSAIProjectileDodge.esp=1 Smilodon - Combat of Skyrim.esp=1 VioLens SE.esp=1 VioLens SE - Book Menu.esp=1 WARZONES - SSE - Civil Unrest.esp=1 EasierRidersDungeonPackSSE.esp=1 Forgotten DungeonsSSE.esp=1 SkyrimSewers.esp=1 AKSkyrimUnderground.esp=1 Better Dynamic Snow.esp=1 Convenient Bridges.esp=1 Prometheus_No_snow_Under_the_roof.esp=1 RealisticWaterTwo.esp=1 RealisticWaterTwo+-+Verdant+Patch.esp=1 Verdant - A Skyrim Grass Plugin SSE Version.esp=1 Vivid WeathersSE.esp=1 SoS_VividWeathers_Patch.esp=1 Vivid Weathers - Extended Rain.esp=1 Vivid Weathers - Extended Snow.esp=1 All armor - All enchantments.esp=1 Backshields.esp=1 Believable Crime Report Radius.esp=1 CoinPurseIncrease.esp=1 Cutting Room Floor.esp=1 DragonRemains_SSE.esp=1 HearthfireMultiKid.esp=1 HearthfireMultiKid_LastName.esp=1 Lethal Traps.esp=1 sandboxcylinderheight.esp=1 Perk Points and More Gold for Bounty Quests.esp=1 Proper Aiming.esp=1 dD-Increase Fall Damage.esp=1 RealisticSpeedMovementWalkingSE.esp=1 Rebalanced Encounter Zones.esp=1 Run For Your Lives.esp=1 SkyTEST-Settings.esp=1 Super Simple Lock Bash.esp=1 TavernGames.esp=1 mrbs-uniqueloot-se.esp=1 WeightLessLegacyAll.esp=1 Immersive Citizens - AI Overhaul.esp=1 Immersive Citizens - OCS patch.esp=1 Immersive Wenches.esp=1 Immersive Wenches -KS hairs- Patch.esp=1 Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp=1 Immersive Wenches -Apachii hairs- Patch.esp=1 Immersive Patrols II.esp=1 Point The Way.esp=1 Relationship Dialogue Overhaul.esp=1 RDO - AFT v1.66 Patch.esp=1 MoreBanditCamps(SSE Explorer'sEdition).esp=1 schools of the holds.esp=1 UniqueBorderGates-All.esp=1 UniqueBorderGates-All-PointTheWay.esp=1 Apocalypse - Magic of Skyrim.esp=1 Blue Fire Magic SE.esp=1 WitchhunterPack.esp=1 InnCredible.esp=1 Storefront.esp=1 Lanterns of Skyrim Light Balance Patch.esp=1 Book Covers Skyrim.esp=1 Skyrim Flora Overhaul.esp=1 SMIM-SE-Merged-All.esp=1 Bijin Warmaidens.esp=1 Deadly Wenches.esp=1 SPTDiverseGuardsSkyrimSE.esp=1 Forgotten Wenches.esp=1 Frostfall.esp=1 WhiterunStableGuards.esp=1 IB - All-in-One.esp=1 Increased Enemy Spawns - 2x.esp=1 Increased Enemy Bosses - 2x.esp=1 Seraphim - PrettyCourier.esp=1 OBIS SE.esp=1 OBIS SE Patrols Addon.esp=1 VISPatch-OBISSE.esp=1 Populated Skyrim Legendary.esp=1 Skyrim Sizes.esp=1 TravellersOfSkyrim - Vanilla.esp=1 WolfsPride.esp=1 RSChildren - Complete.esp=1 RSChildren - ACK.esp=1 RSChildren_PatchUSSEP.esp=1 CRF - Lighting Overhaul.esp=1 Diversity - An NPC Overhaul.esp=1 SimplyBiggerTreesSE.esp=1 Original Opening Scene.esp=1 SexLab-AmorousAdventures.esp=1 ApotheosisDemo.esp=1 blackreachrailroadnew.esp=1 Clockwork.esp=1 Conan_Hyborian_Age.esp=1 MoonAndStar_MAS.esp=1 MoonAndStar_RSC_Patch.esp=1 moonpath.esp=1 JRMoonpathPatch.esp=1 Bloodworm.esp=1 Rigmor.esp=1 ForgottenCity.esp=1 Gray Fox Cowl - Alternative Start.esp=1 Distin.esp=1 notice board.esp=1 OBIS SE - NoticeBoard - Addon.esp=1 notice board - open cities patch.esp=1 The Paarthurnax Dilemma.esp=1 WheelsOfLull.esp=1 Undeath.esp=1 Realistic AI Detection SE - Medium Interior, Medium Exterior.esp=1 SkyHUD.esp=1 ValdacilsItemSorting.esp=1 VISPatch-NoticeBoard.esp=1 VISPatch-Apocalypse.esp=1 VISPatch-ArthmoorAllInOne.esp=1 VISPatch-Campfire.esp=1 VISPatch-BookCovers.esp=1 VISPatch-CuttingRoomFloor.esp=1 VISPatch-Frostfall.esp=1 VISPatch-ImmersiveCitizensAI.esp=1 VISPatch-MultipleAdoptions.esp=1 VISPatch-PopulatedSkyrimLegendary.esp=1 VISPatch-RelationshipDialogueOverhaul.esp=1 VISPatch-SkyTESTAnimals.esp=1 VISPatch-VioLens.esp=1 CinematicFireFX.esp=1 dD - Enhanced Blood Main.esp=1 dD-Larger Splatter Size.esp=1 EnhancedLightsandFX.esp=1 ELFX - Hardcore.esp=1 Immersive Citizens - ELFXHardcore patch.esp=1 ELFX - Exteriors.esp=1 Footprints.esp=1 FireBurns.esp=1 SparklesSE.esp=1 No Snow Under The Roof - CRF Patch.esp=1 Hothtrooper44_Armor_Ecksstra.esp=1 Hothtrooper44_ArmorCompilation.esp=1 VISPatch-ImmersiveArmors.esp=1 Alternate Start - Live Another Life.esp=1 VISPatch-AlternateStart.esp=1 Alternate Start -- New Beginnings.esp=1 EFFDialogue.esp=1 Unique Uniques.esp=1 RDO - EFF v4.0.2 Patch.esp=1 RDO - CRF + USSEP Patch.esp=1 Bashed Patch, 0.esp=1 SoS_RLO_Major+MinorCityInteriors+Dungeons_Patch.esp=0
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