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[LE] Help with using GetThreatRatio in Music track, for threat based combat music.


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Hello, i need help with creating a track thats uses Getthreatratio so that the music will play depending on enemy threat ratio. For example 1 track for enemies below 1 threat ratio and another thats above 1 threat ratio.



I dont know if this is the right command "getthreatratio" But i need a command that can find out if an enemy is between a certain getthreatratio.



I know how to set up the music, using keywords to have different creatures play certain music, all thats left is to be able to make music play depending on its threat ratio.



Please spoon feed me because what ive tried haven't worked thus far.


Edited by hankgank
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