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Trying to unpack BSA's


entropiachrome

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OK, I'm trying to do another mod, and I would like to change/switch the model for an item with another .nif.

 

As I understand it, standard textures/meshes are stored in BSA archived files, and need to be unpacked to be accessed. So...

 

I got a BSA unpacker here:

http://tes.nexusmods.com/downloads/file.php?id=3117

 

The unpacker ReadMe says it needs .net 1.1 to run, so I downloaded that here:

http://www.microsoft.com/download/en/confirmation.aspx?id=26

 

The BSAUnpack application is in my Downloads Folder, so I ran it...

I can't seem to find where the Skyrim BSA folder is hiding.

 

 

How the heck do I do this?!?!? Please help, thanks!

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These BSA archives are placed in Skyrim\data.

Skyrim - Meshes.bsa

Skyrim - Textures.bsa

...

...

...

You can use FO3ArchiveUtility as well (see pt3 of my signature tutorial)

 

greetings

Edited by ghosu
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These BSA archives are placed in Skyrim\data.

Skyrim - Meshes.bsa

Skyrim - Textures.bsa

...

...

...

You can use FO3ArchiveUtility as well (see pt3 of my signature tutorial)

 

greetings

 

 

I used the FO3 Utility and that worked GREAT, thank you so much!!!

 

 

If I use the FO3 unpacker and delete/remove the other BAS utility, can I remove that .net 1.1 or do I need to keep that installed? I'd rather not keep them on my computer if I do not need them...

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