Jump to content

Vanity Mode & HUD/UI


Recommended Posts

33560502766_bf80af6140_o.jpg

Been a problem since FO4 launch. The post Oldrim && Pre-SkyrimSE engine, SDK, and .exe all doesn't allow the more traditional concepts established in the older games of TES & Fallout for Bethesda's products. We were specifically working with the cameras inside the game. In order to better understand that area I was interested if anyone has found a way to decrease the time before the screensaver starts, which is otherwise known as the Vanity Camera. Nothing in the .esm/.esp for that, the config .ini commands from Vanilla Skyrim (Oldrim) no longer work, and as mentioned neither do the old .esm/.esp ways of manipulating this duration of pause on player action to initiate the Vanity Camera. The increment or speed of the camera's rotate is adjustable from the config .ini which is advisable to avoid any virtual reality sickness or motion sickness, very much like Skyrim. You certainly can see the advantages of a slow spinning camera usage for the various activities in the game, though we seem to lack very much information or control of that camera.


Also there is another problem of the message that reminds us we are in a settlement & if the player character is in a position to wait. A never ending prompt to press T to wait. We're on PC, don't need reminding what the application can do & this also goes against the tradition of older Bethesda games where we just don't need to ever see that. FO4 is broken in this way & it just about makes it impossible to ever sit in the game from a very annoying prompt & reminder about that we are in a settlement, yes, we know that, indeed, thanks, goodbye. Thanks for the help.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...