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The Witcher 3D models converter - can't load texture


kseon12

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Converter load models without texture (they just white)

 

I used the latest MODKit, and uncooked game data.

I used the in-build extractor in converter to extract all bundles.

Game version: Witcher 3 GOTY 1.31 (A)

 

Maybe there is another way to get textures and models ? I badly need house parts ( walls, roof etc)

 

I can't attach debug file, so i just copy it

 

 

 

LOG UI LEVEL : The Witcher 3D models converter 2.8
LOG UI LEVEL : Reading file 'H:/Workplace/Mods/TW3/environment/architecture/human/redania/novigrad/rich/rich_wood_house/rich_wood_house_f1.w2mesh'...
-> File : H:/Workplace/Mods/TW3/environment/architecture/human/redania/novigrad/rich/rich_wood_house/rich_wood_house_f1.w2mesh
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMesh
Find a mesh
Load mesh...W3_CMesh
Mats

-> File : H:/Workplace/Mods/TW3/environment/textures_tileable/common_materials/novigrad_rich/rich_edges_a.w2mi
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMaterialInstance
Find a material
Read property...baseMat findbase material : engine\materials\graphs\pbr_std.w2mg
Not a W2MIDoneRead property...IMaterial
property...OK
property...OK
property...Error : the file (€Q can't be opened.
OK
property...Error : the file 0]‡O can't be opened.
OK
property...OK
property...OK
property...OK
property...OK
IMaterial OK
Material loaded
Added to mat list
LOADING FINISHED

-> File : H:/Workplace/Mods/TW3/environment/textures_tileable/common_materials/novigrad_rich/rich_wood_outdoor_flat_rough.w2mi
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMaterialInstance
Find a material
Read property...baseMat findbase material : engine\materials\graphs\pbr_std.w2mg
Not a W2MIDoneRead property...IMaterial
property...OK
property...OK
property...Error : the file аQÑ@ can't be opened.
OK
property...Error : the file HRÑ> can't be opened.
OK
property...OK
property...OK
property...OK
property...OK
IMaterial OK
Material loaded
Added to mat list
LOADING FINISHED

-> File : H:/Workplace/Mods/TW3/environment/textures_tileable/common_materials/novigrad_rich/rich_wood_planks_rough.w2mi
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMaterialInstance
Find a material
Read property...baseMat findbase material : engine\materials\graphs\pbr_std.w2mg
Not a W2MIDoneRead property...IMaterial
property...OK
property...OK
property...Error : the file XcÑ: can't be opened.
OK
property...Error : the file m8 can't be opened.
OK
property...OK
property...OK
property...OK
property...OK
IMaterial OK
Material loaded
Added to mat list
LOADING FINISHED

-> File : H:/Workplace/Mods/TW3/environment/textures_tileable/common_materials/novigrad_rich/dark_stone_wall.w2mi
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMaterialInstance
Find a material
Read property...baseMat findbase material : engine\materials\graphs\pbr_std.w2mg
Not a W2MIDoneRead property...IMaterial
property...OK
property...OK
property...Error : the file ÐeÑ: can't be opened.
OK
property...Error : the file hp8 can't be opened.
OK
property...OK
property...OK
property...OK
property...OK
IMaterial OK
Material loaded
Added to mat list
LOADING FINISHED

-> File : H:/Workplace/Mods/TW3/environment/textures_tileable/common_materials/novigrad_rich/rich_brick_plaster.w2mi
-> Load Sekeleton is disabled
-> Load only best LOD is disabled
_________________________________________________________


Start loading
File format version : 163
Read strings and files
dataTypeName=CMaterialInstance
Find a material
Read property...baseMat findbase material : engine\materials\graphs\pbr_std.w2mg
Not a W2MIDoneRead property...IMaterial
property...OK
property...OK
property...Error : the file XpÑ= can't be opened.
OK
property...Error : the file Ð tÑ; can't be opened.
OK
property...OK
property...OK
property...OK
property...OK
IMaterial OK
Material loaded
Added to mat list
LOADING FINISHED
Chunks
Buffer infos
All properties readed, @=2990
Read buffer...OK
Read buffer...OK
Read buffer...OK
Read buffer...OK
Read buffer...OK
Read buffer...OK
Read buffer...OK
Read buffer...OK
W3_CMesh end
done
LOADING FINISHED
LOG UI LEVEL : done
Close the log file

 

 

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