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Generating World LOD with Oscape


Vrakyas

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hmm. Something is definitely wrong with your billboards. What did you use to generate the tree LOD?

I was first using Oscape but then started using xLODGen. I actually just fixed the tree problem by tweaking the settings, but now I'm getting black terrain in the distance. Any ideas?

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You'll need to delete/move the LOD textures/meshes each time you generate new LOD with xLODGen. It doesn't overwrite the old ones.

 

Also there is a brightness adjustment for the textures xLODGen generates. I remember the default setting being a little dark.

 

The way I did it was, I used Oscape for the landscape and then xLODGen for the trees and objects. I couldn't quite get the results I wanted generating landscape with xLODGen. People who are good with it can get some great LOD though. Oscape was just easier for me to use.

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