brokefoot Posted April 14, 2012 Posted April 14, 2012 Hey guys n' gals ! Haven't seen this done yet, so I wonder if its even possible. What I'd like to do is create a new armor material. More specifically, create a new category at the forge. I know that in order for any custom armor to show up at the forge, you must add an armor material in the Creation Kit. For example: armormaterialleather. This will allow the custom armor to be crafted under the "Leather" category at the forge. Also, you'd have to obviously create a recipe, too. I tried just making a new armor material, and called it "armormaterialXXX" and applied it to some existing custom armors. However, in-game, the custom armor just showed up under the "Misc" category at the forge. I wonder if there is a limitation/restriction that can be changed somewhere in the Creation Kit ? Any help is greatly appreciated. -brokefoot
NoAardvarksAllowed Posted April 15, 2012 Posted April 15, 2012 It would seem that the forge categories are hard coded. Just adding another with the CK isn't possible. Maybe some sort of advanced workaround could be done with SKSE, but I haven't seen anything like that or even heard of anyone trying to do it.
ScarabMonkey Posted April 15, 2012 Posted April 15, 2012 Yes that does seem to be hardcoded, just like the fact that table and stone can only be used for upgrading. What you could do is hijack and rename an existing underused category. E.g. falmer... Or Studded or Imperial ( renaming is done in GameSettings things like sFalmer and sDraugr)Obviously this is a bit of a hack, but it does work. You should check out Lorecraft - that does clever stuff with crafting lists...
brokefoot Posted April 19, 2012 Author Posted April 19, 2012 Crap. I figured it was hard coded. Thanks for the replies, guys. I'm gonna take a peek at Lorecraft.
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