Jump to content

How to apply non-replacer 1st person animations


SirSquidly

Recommended Posts

So, I've finished a custom 1st person animation, and am wondering how to apply it in the Geck. I have a custom weapon set up, but the animation list for attack seems limited. Are there limited animation slots?

 

Any help would be greatly appreciated!

Link to comment
Share on other sites

Have you seen the 'Animation' section of the wiki "Getting started creating mods using GECK" article? In particular the "TIP: Animation Summary" and "TIP: Play an Animation"? Beyond the existing "naming convention" you will need to examine some mods that added custom animations, such as "combat rolls" and "melee combat" (with guns) in "Solid Project" or it's predecessors, to see how they did it.

 

-Dubious-

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...