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New to CK and looking to replace Pack Brahmin


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Hi folks.

 

I'm very new to the modding scene and need guidance/help or pointed in the direction of a tutorial that shows how to replace an NPC (in this case Pack Brahmin) with another work-horse (as an example Junk Yard Dog or Mr Handy). I believe I have to duplicate the Brahmin and do the changes but after that I am at a loss?

 

Does anyone know a good guide on how to do this. I am really nervous at making changes as this is my first time doing mods and I don't want to mess up the 'vanilla' info of NPCs and then mess up my game.

 

Thanks folks :D :D :D

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Firstly thank you for replying chucksteel. We've chatted over on Beth.Net where my user name is wilsonraine114 :smile:

 

Anyway..............

 

In regards to the 'looking at' the mod you suggested. I take it you mean go to >file>data>double click mod>set as active file. Take it the changes made by the mod author are shown in the Object Window. Would I be able to open both the mod and the brahmin template from fallout 4 to see the changes?

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