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Tools for extracting models and textures from Origins?


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What are the main tools people use to extract models and textures from Origins? I'm a 3D modeller working on a total conversion mod for Medieval II Total War, and we're aiming to try and stick to using models from the games themselves before going for custom models. However since BSN has been closed for a while now, a lot of the tools and projects on there have been scattered.

 

So is there a guide out there for pulling the models and textures out of Origins in particular?

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I think most of us use pyGFF to extract files from ERF archives.

 

You should be aware that while EA/Bioware is okay with porting assets within the intellectual property (e.g., Inquisition to DAO, DAO to DA2...) they do not allow ports to other games:

 

'BioWare will allow relatively free use of its in-game resources (models and textures) from Dragon Age (all games) by modders who wish to create new content for use in the Dragon Age series.'

 

(See here for the complete statement from on high.)

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