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[WIP] True Lichdom - Nexus Thread # 1


delfofthebla

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To above,

I totally agree!

Vile art of necromancy is perfect for this mod, I reccomend it to anyone thinking about downloading this mod when it comes out, it should work very well.

Especially the ability to rebuke certain undead and subjugate them do do your will, it will be the perfect mod to go with this even more perfect mod! The only thing I'm hoping for now is a joinable necromancers guild,

 

Haha Ive played 483 hours total :) (favorite game!!!!)

 

Wow! I played the Morrowind Lichcraft mod for many hours that eventually my save was very odd and glitchy.

 

Not completely related but if you want something to tide you over whilst this mod is in development you may want to try out the SM essential player mod. It basically makes you essential, if you lose all of your health you kneel to the floor with critical health. If you die shortly after being knocked down to critical health you become a ghost, and have to wait to return back to life, and then you'll have to collect your gear. You could roleplay some sort of immortality or semi-lichdom with that. The mod can be found here SM Essential Player @ SkyrimNexus

 

My apologies for taking the attention away from the mod!

apologies from me also haha, thanks muchly, that mod sounds interesting, I'll look into it!

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To above,

I totally agree!

Vile art of necromancy is perfect for this mod, I reccomend it to anyone thinking about downloading this mod when it comes out, it should work very well.

Especially the ability to rebuke certain undead and subjugate them do do your will, it will be the perfect mod to go with this even more perfect mod! The only thing I'm hoping for now is a joinable necromancers guild,

 

Haha Ive played 483 hours total :) (favorite game!!!!)

 

Wow! I played the Morrowind Lichcraft mod for many hours that eventually my save was very odd and glitchy.

 

Not completely related but if you want something to tide you over whilst this mod is in development you may want to try out the SM essential player mod. It basically makes you essential, if you lose all of your health you kneel to the floor with critical health. If you die shortly after being knocked down to critical health you become a ghost, and have to wait to return back to life, and then you'll have to collect your gear. You could roleplay some sort of immortality or semi-lichdom with that. The mod can be found here SM Essential Player @ SkyrimNexus

 

My apologies for taking the attention away from the mod!

apologies from me also haha, thanks muchly, that mod sounds interesting, I'll look into it!

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Just out of curiousity, a lot of mods that transform the character into something else make it impossible to cast spells from the menu.

 

Will this apply to this mod, or will you be able to be a lich and cast spells of any sort from the menu?

 

Also, will it be possible to become a lich without killing anyone? I'm not really in favor of this.

 

Thank you.

Edited by Susaphone
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Just out of curiousity, a lot of mods that transform the character into something else make it impossible to cast spells from the menu.

 

Will this apply to this mod, or will you be able to be a lich and cast spells of any sort from the menu?

 

Also, will it be possible to become a lich without killing anyone? I'm not really in favor of this.

 

Thank you.

As far as the transformation goes, you will be able to use all menus while you are a Lich. There will be no differences from the Lich form and your human form, other than their appearance.

 

And are you not in favor or killing someone or not in favor of "not" killing someone? The full transformation process has not been completely decided yet, so it could technically go either way. Though honestly, I wasn't really considering forcing the Player to make a sacrifice or anything. I find that that is suited better for more "demonic" or "daedric" type rituals--not Lichdom.

Edited by delfofthebla
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Just out of curiousity, a lot of mods that transform the character into something else make it impossible to cast spells from the menu.

 

Will this apply to this mod, or will you be able to be a lich and cast spells of any sort from the menu?

 

Also, will it be possible to become a lich without killing anyone? I'm not really in favor of this.

 

Thank you.

As far as the transformation goes, you will be able to use all menus while you are a Lich. There will be no differences from the Lich form and your human form, other than their appearance.

 

And are you not in favor or killing someone or not in favor of "not" killing someone? The full transformation process has not been completely decided yet, so it could technically go either way. Though honestly, I wasn't really considering forcing the Player to make a sacrifice or anything. I find that that is suited better for more "demonic" or "daedric" type rituals--not Lichdom.

 

I personally think that the player should have to suffer true death to become a Lich. Unlike a Vampire, or Werewolf, there should be no cure for this transformation. And all affect undead spells should also affect the player in the same way.

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Thanks for the response.I am not in favor of murdering anyone or sacrificing animals or people. I don't really like truly dark characters.Thank you.

 

You could essentially playthrough the Lich experience, in a...non "pure evil" manner, but the very nature of the Lichdom existence is very dark, selfish, and immoral. As I said, you can probably avoid being "pure evil", but you will not be able to play as a 'white knight' or anything of the sort. People hate you, and they will attack you. You could choose to not attack them back, but well, that will make your playthrough more difficult. (Though that in itself could prove to provide an enjoyable experience.) The characters that guide you along through your transformation aren't exactly the nicest people in the world either, thought I can't say too much about that yet.

 

EDIT: I think TheTolerableNoob said it pretty well earlier in the thread.

I don't know if that was a suggestion, but I suppose I should point out that your life as a Lich won't be that...menacing. You will strike fear into people when they see you coming, and you will have several methods of wreaking havock, but the main questline focuses around you learning about and transforming into a Lich and then uncovering an...irregularity in the Lich Guild. We will implement several side quests where you can exercise your need to be cruel and malevolent, but the core quest will not have this feel.

 

I personally think that the player should have to suffer true death to become a Lich. Unlike a Vampire, or Werewolf, there should be no cure for this transformation. And all affect undead spells should also affect the player in the same way.

 

Yes, all undead spells will indeed affect you. The transformation involves a "true death", making you an "undead" being. Like you, I believe that there is no cure for this process. The dead cannot be brought back to life. Reanimated perhaps, but not "revived". There should be no 'cure' for the Lichdom state. As you put it, you suffer a "true" death--there is no coming back, regardless of whether or not the Lich is tired of being a Lich and "wants to go back".

 

Because of this, my plan was to not include a cure quest. However, this project is being developed by a team, and the while I am controlling the general direction of the mod, I am not writing the quest. The questline is being written by another member of Creative Onslaught, and despite my efforts, I was unable to convince him to not include a cure quest. He has absolutely insisted that one be included, and for that reason, I have decided to include one.

 

While a cure for Lichdom is quite...unimmersive and illogical, I do believe the cure quest concept that we have decided on is completely valid and totally justifiable (even for the Phylactery Bound Lich). As hard as that may be to believe, you'll just have to trust me on that. :P

Edited by delfofthebla
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The questline is being written by another member of Creative Onslaught, and despite my efforts, I was unable to convince him to not include a cure quest.

 

While a cure for Lichdom is quite...unimmersive and illogical, I do believe the cure quest concept that we have decided on is completely valid and totally justifiable (even for the Phylactery Bound Lich). As hard as that may be to believe, you'll just have to trust me on that. :P

 

 

I'm thinking that divine intervention may be one way to "CURE" you of Lichdom. Death is another. Maybe a specialized healing power. A ritual. And my favorite: Spontaneous Reanimation. But if it is a potion or normal spell that would really ruin the whole mod for me.

 

Let's hope that it is not just a mundane spell or potion.

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The questline is being written by another member of Creative Onslaught, and despite my efforts, I was unable to convince him to not include a cure quest.

 

While a cure for Lichdom is quite...unimmersive and illogical, I do believe the cure quest concept that we have decided on is completely valid and totally justifiable (even for the Phylactery Bound Lich). As hard as that may be to believe, you'll just have to trust me on that. :P

 

 

I'm thinking that divine intervention may be one way to "CURE" you of Lichdom. Death is another. Maybe a specialized healing power. A ritual. And my favorite: Spontaneous Reanimation. But if it is a potion or normal spell that would really ruin the whole mod for me.

 

Let's hope that it is not just a mundane spell or potion.

Don't worry, it isn't. :)

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Okay so I really want this, and just want to say that the project seems totally freakin' awesome! I wish you luck in your endeavors, and know I'll be right there to download it whenever you finish!

I wish I could help but I really have no talent at this stuff. :\

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