Carl S Posted April 16, 2012 Share Posted April 16, 2012 I am making a house mod for Skyrim , and I miss some of the static objects from the Oblivion days.Therefore I am wondering if it would be possible to transfer nif files + textures from the unpacked Oblivion bsato use in Skyrim (via some work in nifskope maybe, - or another 3th party converter) Does anyone know ? Link to comment Share on other sites More sharing options...
Kalten1979 Posted April 16, 2012 Share Posted April 16, 2012 Possible - Yes, for private use.As Mod - No, Bethesda doesn´t allow it. Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 16, 2012 Share Posted April 16, 2012 Actually it's even possible legally. Just go and search for files and textures/meshes made by some private authors (Tesnexus should do, modder's resource or other stuff) and you can do that stuff legally and good! Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 16, 2012 Share Posted April 16, 2012 Actually it's even possible legally. Just go and search for files and textures/meshes made by some private authors (Tesnexus should do, modder's resource or other stuff) and you can do that stuff legally and good! Link to comment Share on other sites More sharing options...
Carl S Posted April 16, 2012 Author Share Posted April 16, 2012 Thanks for the answers even if it is bad news , - can't see how it would harm anyone to use statics (for example a painting frame from Oblivion) in a Skyrim house mod though. :down: Link to comment Share on other sites More sharing options...
RedRavyn Posted April 17, 2012 Share Posted April 17, 2012 @ TheDarkPrince: You changed the subject. Carl S specifically asked about importing objects from the Oblivion.bsa file into Skyrim. The TOS to which you agree when you open the package of any ES game specifically forbids transferring content from any of their games to any other game, whether the second game was created by Bethesda or not. Third party content is another matter altogether, as you pointed out, but this is not relevant to the question at hand. @ Carl S: The reason it could "harm" anyone (specifically Bethesda) is that Bethesda very likely includes content in their games which is licensed from individuals or other companies. They could get into trouble if, for example, a licensed Oblivion object appeared in Skyrim, even as a mod. It's not likely, but in this society people will sue for copyright infringement at the drop of a hat. Bethesda isn't taking any chances, and I don't blame them. Link to comment Share on other sites More sharing options...
Carl S Posted April 17, 2012 Author Share Posted April 17, 2012 @ RedRavyn : Thanks for your explanation ,- I was'nt quite aware of copyright details , - don't want any lawyer on my back :ohdear: Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 17, 2012 Share Posted April 17, 2012 I didn't change any subjects, I just told him of a "wayaround" because I totally understood the situation. Sorry If I misled you anyway. Link to comment Share on other sites More sharing options...
Carl S Posted April 18, 2012 Author Share Posted April 18, 2012 (edited) @ TheDarkPrince : Thanks for your suggestion , I will browse Oblivion Nexus soon , - wonder if it is difficult to get permissions from modders after so many years , many of them may not be around anymore. Edited April 18, 2012 by Carl S Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 18, 2012 Share Posted April 18, 2012 @Carl S : If the modder is not answering any soon you have somehow automatic permission (as far as I know) but YOU MUST give credit. If you find your stuff (what you need) in the category of "MODDER'S RESOURCES" or "MODELS AND TEXTURES" than you can use them without any permission required, just credit, as usual! Glad I helped u! Link to comment Share on other sites More sharing options...
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