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RemoteCast doesn't aggro townsfolk...


EnaiSiaion

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I have a spell that is cast by a minion using RemoteCast and is supposed to affect everything around it. This spell is cast through a script on the minion, which has SpellToCast.RemoteCast(TheMinion, Game.GetPlayer(), TheMinion). When I cast it near townsfolk, they get knocked down but just stand right up again and ignore it.

 

This sort of thing seems to happen with other RemoteCast instances as well but I can't find a repeating theme - for instance my ice spike storm has this issue, but the fireball storm does not. Does anyone have any sort of a clue?

:wallbash:

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  • 7 years later...

I have the same issue. Have you ever figured out why the akBlameActor does not get credit for casting the spell?

 

Or does someone else know why?

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