Mcdoye Posted March 21, 2018 Share Posted March 21, 2018 (edited) I am trying to expand one of my Fallout New Vegas worldspace mods, and i was wondering if anyone here can tell me how to make buildings seeable from a far distance? like how you can see the lucky 38 tower from goodsprings do i need to do a few hours long LOD Generate? the buildings in my mod are city buildingsworldspace is based of Nashville Tennessee Edited March 21, 2018 by Mcdoye Link to comment Share on other sites More sharing options...
acidzebra Posted March 21, 2018 Share Posted March 21, 2018 https://www.nexusmods.com/newvegas/mods/58562 should point you in the right direction if you're using vanilla building assets. Link to comment Share on other sites More sharing options...
Mcdoye Posted March 25, 2018 Author Share Posted March 25, 2018 ill check it out. Thank you :) Link to comment Share on other sites More sharing options...
dubiousintent Posted March 25, 2018 Share Posted March 25, 2018 You need to create a VWD mesh of the distant object you want "visible while distant" if there isn't an existing "_far.nif" file for it. FNVLODGen does not create such meshes. Rather it stitches the "quads" of adjacent LOD cells into a seamless view and places the VWD meshes in that landscape. See the "VWD/LOD Overview" page on the TESTG site. -Dubious- Link to comment Share on other sites More sharing options...
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