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is FNV dead?


tiy991

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That's the funny thing about games, there's thousands upon thousands of them. I wonder why that is. I mean according to your "logic" people don't have varying taste and your opinion is the definitive one.

 

Just for reference:

 

I've put more time into ONE character in FO3/FONV (take your pick) than I have in ALL the TES games combined. They may play similar and have a lot of similar features but I find FONV to be the best among them. Why is that? Well, it's because I find the game world (that you find so lame) to be the most engaging of them.

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That's the funny thing about games, there's thousands upon thousands of them. I wonder why that is. I mean according to your "logic" people don't have varying taste and your opinion is the definitive one.

 

Just for reference:

 

I've put more time into ONE character in FO3/FONV (take your pick) than I have in ALL the TES games combined. They may play similar and have a lot of similar features but I find FONV to be the best among them. Why is that? Well, it's because I find the game world (that you find so lame) to be the most engaging of them.

by "gameworld" i'm not talking about characters, i'm talking about the actual environment, lack of things to get lost in and explore, there are not many buildings in the new vegas to sneak around in, hide, etc, no good combat or exploration locations, i can name tons of good locations in FO3, la enfant plaza, both sides of the capitol building and inside and out, the statesmen hotel area, dupont plaza , the mall area, red racer factory, mama dulces, the national guard armory, fairfax ruins, chryslus building, chevy chase and georgetown area, seward square, etc, there is no comparison when it comes the the actual exploration and places to stalk and fight enemies, FO3 just blows away new vegas in this area so much so that it will always be remembered as an epic game. new vegas just didn't have any of that, the environment was poorly designed and had an utter lack of interest. making the main ceasers legion base just a few tents is not good game design. its boring, much more artistic license needed to be employed in new vegas.

Edited by arcanewizard
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While I feel FNV could use some better areas and can get alittle barren and lacks a lot of the apocalyptic feel from FO3, I feel the RP value is far higher then any of the games released so far, which is a damn shame I had such high hopes for Skyrim... But to me Skyrim's amazing environments < FNV great story and great RP.

 

Suppose it comes down to, do you want great areas or do you want a great story and characters? If you want areas Skyrim and FO3 is your game, if you want a RP experience and enjoyable real feeling characters FNV is the game for you.

 

Me I can never over look a droll bunch of characters to look at pretty scenery or interesting buildings. Its like talking to a wall...

 

Which is why I am unpacking my FNV as we speak (possibly FO3 and FNV), I miss good stories and characters to much... Maybe once some more interesting companions come out for Skyrim I will enjoy it more then FNV.

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While I feel FNV could use some better areas and can get alittle barren and lacks a lot of the apocalyptic feel from FO3, I feel the RP value is far higher then any of the games released so far, which is a damn shame I had such high hopes for Skyrim... But to me Skyrim's amazing environments < FNV great story and great RP.

 

Suppose it comes down to, do you want great areas or do you want a great story and characters? If you want areas Skyrim and FO3 is your game, if you want a RP experience and enjoyable real feeling characters FNV is the game for you.

 

Me I can never over look a droll bunch of characters to look at pretty scenery or interesting buildings. Its like talking to a wall...

 

Which is why I am unpacking my FNV as we speak (possibly FO3 and FNV), I miss good stories and characters to much... Maybe once some more interesting companions come out for Skyrim I will enjoy it more then FNV.

i like FO3s story, it had all the elements of a good story, drama, suspense, action....like when the enclave show up at the purifier, that was suspense, and after the waters of life quest the enclave would land shock troops with vertibirds, then having to get the geck, then getting kidnapped and having to espace raven rock...but the environment is where the game excelled, and new vegas was lacking human type enemies as well as good locations to just explore or battle, so i'm all for a good story but in an open world game, the environment needs to have a lot of points of interest, even if it is a desert, they could of added better things, like making ceasers legions base a bit more interesting instead of a few tents, all the ncr outposts were tents also, how about making some outposts in small towns or villages, instead of just a handful of tents, and the powder gangers pretty much just stood around in the middle of nowhwhere, so no matter how good the new vegas story is, most of the locations were bad, a few were ok, like where the fiends were, that area was decent, and some of the downtown area was acceptable but it was really lacking when it came to the environment, i liked the dam area, but those locations were small compared to the size of the map, most of the map was a big empty area with nothing but a few shacks and some tents. new vegas was ok, it was a decent game, but it didn't have the impact to me FO3 had. FO3 was just way more surreal and interesting overall.

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While I feel FNV could use some better areas and can get alittle barren and lacks a lot of the apocalyptic feel from FO3, I feel the RP value is far higher then any of the games released so far, which is a damn shame I had such high hopes for Skyrim... But to me Skyrim's amazing environments < FNV great story and great RP.

 

Suppose it comes down to, do you want great areas or do you want a great story and characters? If you want areas Skyrim and FO3 is your game, if you want a RP experience and enjoyable real feeling characters FNV is the game for you.

 

Me I can never over look a droll bunch of characters to look at pretty scenery or interesting buildings. Its like talking to a wall...

 

Which is why I am unpacking my FNV as we speak (possibly FO3 and FNV), I miss good stories and characters to much... Maybe once some more interesting companions come out for Skyrim I will enjoy it more then FNV.

i like FO3s story, it had all the elements of a good story, drama, suspense, action....like when the enclave show up at the purifier, that was suspense, and after the waters of life quest the enclave would land shock troops with vertibirds, then having to get the geck, then getting kidnapped and having to espace raven rock...but the environment is where the game excelled, and new vegas was lacking human type enemies as well as good locations to just explore or battle, so i'm all for a good story but in an open world game, the environment needs to have a lot of points of interest, even if it is a desert, they could of added better things, like making ceasers legions base a bit more interesting instead of a few tents, all the ncr outposts were tents also, how about making some outposts in small towns or villages, instead of just a handful of tents, and the powder gangers pretty much just stood around in the middle of nowhwhere, so no matter how good the new vegas story is, most of the locations were bad, a few were ok, like where the fiends were, that area was decent, and some of the downtown area was acceptable but it was really lacking when it came to the environment, i liked the dam area, but those locations were small compared to the size of the map, most of the map was a big empty area with nothing but a few shacks and some tents. new vegas was ok, it was a decent game, but it didn't have the impact to me FO3 had. FO3 was just way more surreal and interesting overall.

 

I never got to finishing FO3 fully, partly because I felt it lacked personality (and partly because my life got really busy lol) when dealing with most people (other then your father) most people didnt feel deep enough for me to really care all that much... That and I have a thing for companions, they where just waaaaay to quite and under developed even though I like a few of them. Not that all of them where like that their where some gems in there, just not enough for me to make the game interesting enough for me.

 

The main story was alright, it had its moments but everything else felt kinda boring. Open games need more then just the main quest to keep your interest, I felt anything not connected to the main quest lacking. In FNV the people you meet randomly along the way made it all the more interesting to me.

 

I agree on things lacking in both games, if FO4 could be a merging of FO3 areas and battles with FNV character and RP elements it would be a amazing game. *crosses fingers* :thumbsup:

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I picked up FO3 on release day on the word of a friend who said I'd love it. He was kind of right...

 

I got it on release day and played it for about 8 hours then the next day I just couldn't bring myself to play it. A week later I sold it.

 

Forward a year later and I borrow FO3 from a friend and ended up putting in well over 300 hours into it (without any DLC). It wasn't bad, even though the story reminds me of something we'd see in Call of Duty (in the pacing and set piece action sequence stuff). It's just that I've enjoyed FONV more in every single way.

 

Except one. I REALLY miss random encounters.

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it seems like there haven't been hardly any activity. Or at least, judging by endorsements. I just got back from Skyrim. Decided to dust off my trusty hunting rifle and blow some brains out. Then suddenly, it's like everyone packed up and left. What happened? Everyone go to Skyrim?

 

Depends what you looking for. I am still finding amazing mods being released. Recent one I just love is the "usable toilets" http://newvegas.nexusmods.com/mods/46043

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I agree on things lacking in both games, if FO4 could be a merging of FO3 areas and battles with FNV character and RP elements it would be a amazing game. *crosses fingers* :thumbsup:

when it comes to actual game environment, locations, enemies to fight and overall atmosphere, i think bethesda does a way better job, obsidian is prob stronger in the story part, npcs and character development, and they did a good job with combat mechanics, adding weapons mods, but they aren't quite as good with locations and areas to just explore and get lost in. i do hope they do another fallout game after FO4, that would be very cool to get 2 fallout games in a close period, kinda like FO3 and new vegas.

Edited by arcanewizard
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@arcanewizard I don't know if you know this, but the desert is a real place, and they did a great job showing how a desert would be, imo. what would you want in the desert? Quit trolling, if you don't like new Vegas hy are you on the new Vegas forum?

 

Fallout is my favorite series. I really dig the post apocalyptic settings, and anything that I don't like mods can change, there's a TON of good mods on the nexus, I've played through 3 games, using different overhauls, recipes, and different mods each time.

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@arcanewizard I don't know if you know this, but the desert is a real place, and they did a great job showing how a desert would be, imo. what would you want in the desert? Quit trolling, if you don't like new Vegas hy are you on the new Vegas forum?

 

Fallout is my favorite series. I really dig the post apocalyptic settings, and anything that I don't like mods can change, there's a TON of good mods on the nexus, I've played through 3 games, using different overhauls, recipes, and different mods each time.

they didn't make the environment interesting, not enough towns, the map was emtpy for the most part, i hope obsidian learns from this so the next fallout game they make is a bit more on par with other games when it comes to interesting environments, you can make a game in a desert and put in interesting locations, deserts do have small towns, airports, power stations, industrial type complexes etc, to just say its a desert and leave it emtpy doesn't cut it, FO3 had lots of good locations outside the city, with secret bases, power stations, towns, radar factilities etc.

there is a lot more going on in and around las vegas that what they put in the game. they put in an airport near the bottom of the map and didn't do anything with it, you can't go inside it, nothing but a few scorpions. nipton was a cool town, but once you vistit the first time, no reason to go back, no raiders shows up, no ncr troops, no more ceasers legion etc. and putting in a lot of tents all over the map and a few single shacks here and there is bad game design.

Edited by arcanewizard
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