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Load order's gone kaput, would like some help please.


huntsman2310

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So recently my game was running fine, at least until yesterday.

 

Because now it just gets to the slides before main menu, and then crashes. I've noticed that whenever I delete or turn off mods it does get a little closer to the menu before crashing.

 

This leads me to believe that my problem is tied into my load order and number of mods.

 

I have 170 active mods as of today.

 

here is a pic of my load order in Wrye Flash, as you can see there are no conflicting elements of any kind.

 

http://img28.imageshack.us/img28/4164/loadorder.jpg

 

The screen capture only shows the ESMs and the start of the ESPs but there aren't any conflicts at all.

 

I've tried using BOSS to sort it all out, but I found that it keeps placing mod ESMs in front of the vanilla game ones. So that idea is garbage.

 

So now I ask what is the optimum load order?

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I cannot see your image even after visiting imageshack site and magnifying there the load order can't be seen properly, do you know how to copy the load order from FOMM?

 

Also in FOMM you can drag [move] the mods around with your mouse pointer and move them to the appropriate place

 

How to move mods around in FOMM with your mouse, first click the desired mod to be moved and highlight it blue and then left click tell you see a small square at the other end of the arrow and then drag it to where you wont it to go

Edited by Craigsters
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So FOMM isn't working so I'll post my plugin.txt.

 

This is copied verbatim from it.

==========================================

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

Community Bugfix Compilation Patch.esm

Caliber.esm

CFWNV.esm

FOOK - New Vegas.esm

AWorldOfPain(Preview).esm

More Perks.esm

More Perks for Companions.esm

More Perks for Dead Money.esm

More Perks for Honest Hearts.esm

More Perks for Old World Blues.esm

More Traits.esm

NSkies URWLified.esm

NVInteriors_Core.esm

NVR-Strip.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Cyberware.esp

Selective Fire.esm

SpeedyResources.esm

War Never Changes.esm

ELECTRO-CITY - CompletedWorkorders.esm

ELECTRO-CITY - Highways and Byways.esm

iHUD.esm

D.E.I.M.O.S..esm

DFB - Random Encounters.esm

CASE.esm

CaliberXhonesthearts.esm

Craft Pack.esm

Craft Master.esm

RustTownV1Master.esm

New Vegas Error Corrections Complete - DLC + NVCE.esm

Leveled List Organizer.esm

NVInteriors_ComboEdition.esm

Project Nevada - Rebalance.esp

IWS-Core.esm

Improved Sound FX.esp

Improved Sound FX - Merged Major DLCs.esp

FOOK - New Vegas.esp

Animated Prostitution.esp

DynamiCamera.esp

FPSWeaponWheel.esp

LessIntrusiveKillCam.esp

Readius_NV.esp

The Mod Configuration Menu.esp

Roleplay Start 1.2.esp

A Better Boone.esp

A Better Veronica.esp

Area 51 - Project Roswell.esp

The New Bison Steve Hotel.esp

UHNV.esp

UHNV-Dead Money.esp

UHNV-Honest Hearts.esp

UHNV-OWB.esp

UHNV-Lonesome Road.esp

Companion Sandbox Mode.esp

Companions Relax.esp

NVR-Version_10.esp

NVR-NPCs.esp

NVR-ELECTRO-CTIY_Patch.esp

NSkies URWLifiedDM.esp

Dead Money - Automatic Rifle fix.esp

Vault_34_better_reactor.esp

PerkEveryLevel.esp

XFO - 9a - Enemies - AI revamp.esp

Project Nevada - Dead Money.esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues.esp

Selective Fire - Project Nevada.esp

CONELRAD 640-1240.esp

Leveled List Organizer.esp

LLO-Merged Patch-Default.esp

LLO-Compatibility Patch-Honest Hearts.esp

LLO-Compatibility Patch-Dead Money.esp

War Never Changes.esp

War Never Changes - Seven.esp

More Perks Update.esp

More Perks for Companions Update.esp

More Perks for Old World Blues Update.esp

More Traits Update.esp

LLO-Merged Patch-CFWNV.esp

CASE-Rebalance.esp

NVEC Complete Improved Sound FX Patch.esp

BoltGun.esp

DWDEagle44.esp

EnergyWeaponDeNerf.esp

Improved Throwing1.esp

Improved Throwing DM.esp

Minimissilelauncher.esp

RHINO45-70MX_NV.esp

ADAM - NCR Patrol Armour.esp

courierpowerarmor.esp

Courier Power Armor - Project Nevada.esp

EMR-StealthSuitMkII.esp

FlashlightNVSE.esp

ranger_leather.esp

Type3 Leather Armors.esp

Type3 Leather Armors-lvld.esp

Body by Race.esp

Shotgun Commando.esp

Goodsprings Filler.esp

NewVegasBounties.esp

Dog_City3.esp

TheCollector.esp

Light Step ED-E.esp

UnlimitedCompanions.esp

WeaponModsExpanded.esp

WMX-DeadMoney.esp

WMX-HonestHearts.esp

WMX-OldWorldBlues.esp

WMX-LonesomeRoad.esp

WMX-ArenovalisTextures.esp

WMX-ShotgunCommando.esp

WMX-EVE.esp

EVE FNV.esp

NVWillow.esp

Destruction.esp

dD - Enhanced Blood Main NV.esp

Reactive People - Ultimatum.esp

Realistic death.esp

Project Nevada - WMX.esp

Project Nevada - EVE.esp

Project Nevada - Lonesome Road.esp

Depth of View IE Custom.esp

BetterGamePerformanceV4.esp

NSkies URWLifiedHH.esp

Clean Up New Vegas.esp

CASE-Honest Hearts Patch.esp

TheBigMeltdown.esp

LLO-Compatibility Patch-CFWNV.esp

LLO-Compatibility Patch-CFWNV-DM.esp

DWPPC357_NV.esp

A Case of Devil's Gold.esp

TANKP.esp

Boon of the Boomers.esp

RustTownAdditions3.esp

Paradox.esp

SelectiveCrafting.esp

EvilHarland.esp

Cables Plasma Pistol.esp

Craft Pack-Ammo.esp

IWS-HH.esp

IWS-Core-Patrols.esp

IWS-DM.esp

IWS-LR.esp

IWS-OWB.esp

NoBlurMenus.esp

Ambreaker.esp

AWOPDeadMoney.esp

ClassicFalloutMessages.esp

SecuritronsRetextured.esp

XVEnclaveBunker.esp

CNR_Beta.esp

Glock Plasma Weapons For EVE.esp

Metro2033Hellsing.esp

XRocket.esp

The Weapon Mod Menu.esp

NVCE DLC01.esp

NVCE DLC02.esp

NVCE DLC03.esp

NVCE DLC04.esp

Interior Lighting Overhaul - Ultimate Edition.esp

ILO - A World of Pain.esp

ILO - NSkies URWLified Patch.esp

ILO - Rust Town.esp

BigDevil44.esp

====================================================

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Noticed something else: community bugfix seems to have been superceded by NV Error Corrections, and possibly Mission Mojave and FOOK.

 

EDIT: Confirmed: Community bugfix is incorporated inot Mission Mojave.

Edited by kschang77
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Okay cool.

 

I have noticed something though.

 

I went into steam to revalidate the game's files, and turns out there's one missing.

 

So it acquires the file again.

 

But I did another check and it showed the missing file again.

 

How odd.

 

I think it may be Fallout's INI file because none of the mods are conflicting, and as you suggested I moved some of them around.

 

I've seen this happen before on some of my installs, and I still don't know how to fix it for good.

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