Rpkiller1 Posted March 25, 2018 Share Posted March 25, 2018 (edited) Installed mods43135,"16-9 Ratio Main screen for NMCs Texture Pack","1.0.0.0","16-9 Ratio Main screen for NMCs Texture Pack-43135.rar"0,"2.1 - Dead Money Addition-49475-2-1","d2018.3.18","C:/Users/Rpkiller/Downloads/2.1 - Dead Money Addition-49475-2-1.zip"49475,"2.1 - M17 Fix 2","2.1.1.0","2.1 - M17 Fix 2-49475-2-1-1.zip"49475,"2.1.5 - PBF Redux","2.1.5.0","2.1.5 - PBF Redux-49475-2-1-5.zip"42911,"3-2 Patch","3.2.0.0","3-2 Patch-42911-3-2.rar"61390,"ADAM Reborn","4.4.1.0","ADAM All-in-one Installer 4.4.1-61390-4-4-1.7z"39873,"aMidianBorn NV Book Of Flesh","d2017.12.17","BOA NV The Book Of Flesh-39873.7z"39873,"aMidianBorn NV Book Of Steel","omni2","nov 2011 book of steel-39873-omni2.7z"41974,"Authentic Burned Man","1.0.0.0","Better Burned Man-41974-1-0.rar"64335,"B42 Weapon Inertia","0.1.0.0b","B42 Inertia-64335-0-1beta.7z"56742,"Bad Mothaf*#@a","f1.01","BMF 1.01-56742-1-01.rar"60666,"Book of Steel - Compatibility Edition","2.1.0.0","Book of Steel - Compatibility Edition-60666-2-1-0.7z"45557,"Caesar's New Regime - Explorer for Vanilla Male Body","1.0.0.0","Explorer for Vanilla Male Body-45557-1.rar"45557,"Caesars New Regime - Legion Overhaul","1.0.0.0","Main File - All you need-45557-1.rar"45652,"CASM with MCM","1.7.0.0","CASM with MCM-45652-1-7.7z"59149,"Collision Meshes FNV","1.6.0.0","Collision Meshes FNV-59149-1-6-0.7z"0,"Compatibility Patch for EVE","d2018.3.3","C:/Users/Rpkiller/Downloads/Compatibility Patch for EVE 1_12-34917 (1).rar"64712,"Courier Ranger Armor - Customisable In Game","1.1.0.0","Courier Armor V1.1-64712-1-1.rar"42911,"Dead Money Assassin Suit","1.0.0.0","Dead Money Assassin Suit-42911-1-0.rar"43411,"Deimos","f1.05","Deimos V1_05-43411-1-05.rar"42033,"Delay DLC Combined","d2017.12.17","Delay DLC Combined-42033-.7z"42007,"Diversified Mojave Wasteland","1.1.0.0","DWC Main File ESM-42007-1-1.rar"42007,"Diversified Mojave Wasteland-Courier Cache Patch","1.0.0.0","DWCNV-CS-42007-1-0.rar"0,"DUINVv04","d2017.12.17","C:/Users/Rpkiller/Downloads/DUINVv04.7z"34917,"Enhanced Blood Textures for NV v2_22c","2.22.0.0c","Enhanced Blood Textures-34917-2-22c.rar"42666,"EVE - Essential Visual Enhancements","1.18.0.0","EVE v1.18 - Alternate-42666-1-18.zip"61666,"Fallout 4 Quickloot for New Vegas","f1.06","F4Quickloot 1.06-61666-1-06.7z"62514,"Fallout Character Overhaul - Hair overhaul","1.0.0.0","FCO - Hair overhaul 1.0-62514-1-0.zip"54460,"Fallout Character Overhaul 3.0-54460-3-0","3.0.0.0","Fallout Character Overhaul 3.0-54460-3-0.rar"54460,"Fallout Character Overhaul 3.01","f3.01","Fallout Character Overhaul 3.01-54460-3-01.rar"59435,"Fallout New Vegas Optimization Overhaul","1.1.0.0","Fallout New Vegas Optimized-59435-1-1.7z"59435,"Fallout New Vegas Optimization Overhaul DLC","1.1.0.0","DLC's Optimized-59435-1-1.7z"62384,"FCO - Gun Runners Actually Run Guns","1.0.0.0","FCO - GRARG-62384-1-0.rar"62384,"FCO - New Vegas Bounties","1.0.0.0","FCO - New Vegas Bounties-62384-1-0.rar"62384,"FCO - New Vegas Bounties 2","1.0.0.0","FCO - New Vegas Bounties II-62384-1-0.rar"62384,"FCO - New Vegas Bounties 3","1.0.0.0","FCO - New Vegas Bounties III-62384-1-0.rar"62384,"FCO - The Inheritance","1.1.0.0","FCO - The Inheritance-62384-1-1.rar"61357,"FCO Master Fix","1.0.0.0","FCO Master Fix-61357-1-0.7z"48068,"FNV Bornagain Combat Armor","1.0.0.0","BornagainFNVCombatArmor4096-48068-1-0.rar"48068,"FNVBornagainCombatArmorLonesomeRoad4096","1.0.0.0","BornagainFNVCombatArmorLonesomeRoad4096-48068-1-0.rar"49475,"Gas Masks of the World","2.1.0.0","Gas Masks of the World 2-1-49475-2-1.zip"42503,"Gun Runners Actually Run Guns","1.8.0.0","Gun Runners Actually Run Guns 1 dot 8-42503-1-8.7z"54619,"HD Smoky Fire and Explosions LOW RES","1.0.0.0","Optional Low Resolution Fire-54619-1-0.rar"46451,"Improved LOD Noise Texture","f1.00","Improved LOD noise Texture-46451-V1-00.rar"34971,"Interface Mod - Revelation","0.60.0.0","Fallout_New_Vegas_Interface_Mod_Revelation60-34971-0-60.rar"0,"Interior Lighting Overhaul","6.9.0.0","C:/Users/Rpkiller/Desktop/Interior Lighting Overhaul.fomod"60992,"Item Browser","13.0.0.0","Item Browser-60992-13.rar"36154,"JaySuS Rogue Ranger Coats","1.2.0.0","JaySuS Rouge Ranger Coats V12-36154-1-2.rar"50468,"JIP Companions Command and Control","2.60.0.0","JIP Companions Command and Control-50468-2-60.7z"58277,"JIP LN NVSE Plugin","53.80.0.0","JIP LN NVSE Plugin-58277-53-80.7z"39856,"LOD Patches v1dot2","d2018.3.3","C:/Users/Rpkiller/Downloads/LOD Patches v1dot2-39856-1 (1).zip"42551,"MGs NCR Pack Ojo friendly","7.0.0.0","MGs NCR Pack Ojo friendly 7-42551.7z"55328,"Mojave Sandy Desert","2.0.0.0","Mojave Sandy Desert - Main File-55328-2-0.7z"48002,"MoreNiner","1.0.1.0","MoreNiner-48002-1-01.rar"40139,"NCR Rearmament","1.5.0.0","NCR Rearmament Lore-Friendly 1_5-40139.rar"35998,"Nevada Skies - Weather Effects","1.4.2.0","Nevada Skies-35998-1-4-2.7z"35998,"Nevada Skies - Weather Effects Darker Nights","1.3.0.0","Darker Nights-35998-1-3.zip"0,"New Bison Steve Version 107 - SORTOMATIC VERSION","d2018.3.22","C:/Users/Rpkiller/Downloads/New Bison Steve Version 107 - SORTOMATIC VERSION-40433-107.7z"55334,"New Vegas - Enhanced Camera","1.4.0.0b","Enhanced Camera-55334-1-4b.zip"37310,"New Vegas Bounties I","1.55.0.0","NVBI Version 1 dot 55-37310-1-55.rar"41184,"New Vegas Bounties II","1.47.0.0","NVBII Version 1 dot 47-41184-1-47.rar"55744,"New Vegas Bounties III",".954","NVBIII Version .954 FULL-55744--954.rar"48002,"Niner","1.4.0.0","Niner-48002-1-4-0.rar"48002,"Niner Vanilla","1.0.0.0","Niner Vanilla-48002-1.rar"0,"Niner-FCO head fix","d2018.3.5","C:/Users/Rpkiller/Downloads/Niner-FCO head fix.rar"43135,"NMCs Textures NV SMALL Pack SINGLE FILE FOR NMM","1.0.0.0","NMCs Textures NV SMALL Pack SINGLE FILE FOR NMM-43135-1-0.7z"54107,"NPCs Travel","1.0.0.0","FNV NPCs Travel-54107-1-0-0.7z"53635,"NVAC - New Vegas Anti Crash","7.5.1.0","NVAC - New Vegas Anti Crash-53635-7-5-1-0.zip"44757,"One HUD (oHUD) Darnified Patch","1.1.0.0","One HUD (oHUD) Darnified Patch-44757-1-1.rar"44757,"One HUD - oHUD","1.1.0.0","One HUD (oHUD)-44757-1-1.rar"55328,"Optional - Dry Desert Textures","2.0.0.0","Optional - Dry Desert Textures-55328-2-0.7z"45475,"Performance Of The Gods","1.7.0.0","Performance Of The Gods-45475-1-7.7z"35369,"Populated Casinos","0.96.0.0","Populated Casinos Medium-35369-V0-96.zip"36432,"Populated Wasteland","d2018.3.5","Populated Wasteland v0_3e-36432-1.rar"64202,"Realistic Movement","d2018.3.11","Realistic Movement 1.0-64202-.zip"50107,"Russell","1.17.0.0","Russell Version 1.17-50107-1-17.rar"52197,"Saxxons Quest Collection","0.85.0.0","Saxxons Quest Collection 0_85-52197-0-85.rar"63239,"Solid Project","7.0.0.0","Solid Project V7-63239-7.rar"41142,"Sortomatic - Modders Resource","1.3.0.0","Sortomatic_v1_3-41142-1-3.7z"60837,"The Better Angels","f1.01","The Better Angels 1.01-60837-1-01.rar"49531,"The Couriers Cache","1.2.0.0","The Couriers Cache Main-49531-1-2.rar"49012,"The Inheritance","1.29.0.0","The Inheritance Version 1 dot 29-49012-1-29.rar"42911,"The Legacy of X13 - An Armor Overhaul","3.0.0.0","FULL - Old World Blue-42911-3-0.rar"0,"The Mod Configuration Menu","1.5.0.0","The Mod Configuration Menu.fomod"40433,"The New Bison Steve Hotel and Lucky Casino","107.0.0.0","New Bison Steve Version 107 MASTER FILE VERSION-40433-107.7z"61174,"The New New Bison Steve","0.4.1.0b","New New Bison Steve-61174-0-41b.7z"48925,"The Someguy Series","2.0.0.0","Someguy Series 2 dot 0-48925-2-0.rar"59444,"The Storyteller Companion - JIP CCC Avatar","1.0.0.0","The Storyteller Companion - JIP CCC Avatar-59444-1.7z"58473,"The Storyteller Companion - Official Mod of The ShoddyCast","1.16.0.0","The Storyteller 1.16 - MAIN FILE-58473-1-16.zip"0,"The Weapon Mod Menu","1.2.0.0","The Weapon Mod Menu.fomod"42483,"UI Compatibility Patches - DarN and Revelation","1.3.0.0","UI Compatibility Patches - DarN and Revelation-42483-1-3.7z"57174,"UIO - User Interface Organizer","1.31.0.0","UIO - User Interface Organizer-57174-1-31.zip"-1,"Unmanaged: CaravanPack","",""-1,"Unmanaged: ClassicPack","",""-1,"Unmanaged: DeadMoney","",""-1,"Unmanaged: FalloutNV","",""-1,"Unmanaged: GunRunnersArsenal","",""-1,"Unmanaged: HonestHearts","",""-1,"Unmanaged: LonesomeRoad","",""-1,"Unmanaged: MercenaryPack","",""-1,"Unmanaged: OldWorldBlues","",""-1,"Unmanaged: TribalPack","",""49531,"Vanilla Patch","optional","Vanilla Patch-49531-optional.rar"54478,"Wasteland Clothing HD V1-3 FULL PACK","d2018.3.3","C:/Users/Rpkiller/Downloads/Wasteland Clothing HD V1-3 FULL PACK-54478-1-3.7z"39856,"Wasteland Flora Overhaul","2.9.0.0b","Wasteland Flora Overhaul v2.9b - Dead Version-39856-2-9b.7z"39856,"Wasteland Flora Overhaul Update for latest dead version","d2018.3.3","Update for the latest Dead version-39856-.7z"0,"Weapon Animations Replacer FOMOD","1.2.0.0","Weapon Animation Replacer by joefoxx FOMOD.rar"39856,"WFO Update 2.9a","2.9.0.0a","WFO Update 2.9a-39856-2-9a.7z"41779,"Willow - A Better Companion Experience","1.10.0.0","NVWillow v1.10-41779-1-10.zip" Load orderFalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmoHUD.esmSomeguySeries.esmFCOMaster.esmSaxxonsQuestPack.esmNiner.esmSortomatic.esmThe New Bison Steve Hotel.esmNVWillow.espD.E.I.M.O.S..esmGRARG.esmSolidProject.esmDWCNV.esmNevadaSkies.esmInterior Lighting Overhaul - Core.esmInterior Lighting Overhaul - L38PS.esmThe Mod Configuration Menu.espThe Weapon Mod Menu.espDarNifiedUINV.espEVE FNV - ALL DLC.espdD - Enhanced Blood Main NV.espdD-Reduced Dismember Force - EVE.espdD-Smaller Wounds - EVE.espBook of Steel.espFCO - NPC Changes.espPerformance Of The Gods.espVurt's WFO.esppopulatedcasino-medium.espProject13 - Populated Wasteland.espCourierCacheWSE.espRussell.espBadmothaf*#@a.espThe Storyteller.espMoreNiner.espADAM Complete.espADAM - MERGE.espNewVegasBounties.espNewVegasBountiesII.espNewVegasBountiesIII.espTheInheritance.espTheBetterAngels.espDelay DLC - DM + HH + OWB + LR + GRA.espBetter Burned Man.espF4Quickloot.espJIP Companions Command & Control.espFCO - GlowingOne.espFCO - Niner.espFCO - OHSB NPC Edits.espFCO - Russell.espFCO - Saxons Quest Collection.espFCO - The New Bison Steve.espFCO - Willow.espFCO - New Vegas Bounties.espFCO - New Vegas Bounties II.espFCO - New Vegas Bounties III.espFCO - TheInheritance.espFCO - GRARG.espILO - D.E.I.M.O.S.espILO - Nevada Skies Patch.espILO - New Vegas Bounties II.espILO - New Vegas Bounties.espILO - NVWillow.espILO - PipBoy Light.espInterior Lighting Overhaul - Ultimate Edition.espFNV NPCs Travel.espB42Inertia.espRealistic Movement.espDWCNV-CS.espNCR Rearmament v1.5 (Lore).espCNR_Beta.espFCO - Willow (Cazy).espItemBrowser.espCASM with MCM.espJRougeRangerCoats4Free.espCourierRangerArmorV1-1.espTheLozza's_Gasmasks_V2.espEMR-StealthSuitMkII.espNew New Bison Steve.espNevadaSkies - Ultimate DLC Edition.espNevadaSkies - Darker Nights.esp INI file[General]SStartingCell =SCharGenQuest = 00102037SStartingCellY =SStartingCellX =SStartingWorld =STestFile10 =STestFile9 =STestFile8 =STestFile7 =STestFile6 =STestFile5 =STestFile4 =STestFile3 =STestFile2 =STestFile1 =sEssentialFileCacheList = Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsasUnessentialFileCacheList = Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3bPreCullActors = 1bLoadFaceGenHeadEGTFiles = 1bRenderLocalMapContinually = 1bTaskletActorSceneGraphUpdates = 0bTaskletActorAnimMovementUpdates = 1bAnimationUseBlendFromPose = 1bEnableProfile = 0bDrawSpellContact = 0bRunMiddleLowLevelProcess = 1iHoursToSleep = 3bActorLookWithHavok = 1SMainMenuMusicTrack = special\maintitle.mp3bUseEyeEnvMapping = 1bFixFaceNormals = 0bUseFaceGenHeads = 1bFaceMipMaps = 1bFaceGenTexturing = 1bDefaultCOCPlacement = 0uGridDistantCount = 25uGridsToLoad = 5fGlobalTimeMultiplier = 1.0000bNewAnimation = 1bFixAIPackagesOnLoad = 0bForceReloadOnEssentialCharacterDeath = 1bKeepPluginWhenMerging = 0bCreate Maps Enable = 0SLocalSavePath = Saves\SLocalMasterPath = Data\bDisableDuplicateReferenceCheck = 1bTintMipMaps = 0uInterior Cell Buffer = 32uExterior Cell Buffer = 196iIntroSequencePriority = 3bPreloadIntroSequence = 1fStaticScreenWaitTime = 3.0000SMainMenuMovieIntro =SIntroSequence =sIntroMovie = Fallout INTRO Vsk.bikiFPSClamp = 0bRunVTuneTest = 0bActivateAllQuestScripts = 0bUseThreadedBlood = 1bUseThreadedMorpher = 1bBorderRegionsEnabled = 1bDisableHeadTracking = 0bTrackAllDeaths = 0uiFaceGenMaxEGTDataSize = 67108864uiFaceGenMaxEGMDataSize = 67108864bPreemptivelyUnloadCells = 1iNumBitsForFullySeen = 248iPreloadSizeLimit = 262144000bUseHardDriveCache = 1bEnableBoundingVolumeOcclusion = 1bDisplayBoundingVolumes = 1bUseThreadedTempEffects = 1bUseThreadedParticleSystem = 1bExternalLODDataFiles = 1bCheckCellOffsetsOnInit = 0uGridDistantTreeRange = 5bCreateShaderPackage = 0bWarnOnMissingFileEntry = 0bAllowScriptedAutosave = 0uGridDistantTreeRangeCity = 4uGridDistantCountCity = 4iSaveGameBackupCount = 1bDisplayMissingContentDialogue = 1SSaveGameSafeCellID = 2AEEAbUseThreadedAI = 1iNumHWThreads = 2bChangeTimeMultSlowly = 1bCheckPurgedTextureList = 0bAnimateDoorPhysics = 0sLanguage = ENGLISHbFastExit = 1[Display]iShaderPackageMemoryCap = 40960bEnablePerPixelLighting = 1bPerPixelLighting = 1iPerPixelLighting = 1iMaxSkinDecals = 12bAllowProfileDecals = 1fDecalLOD0 = 12288.0000fDecalLOD1 = 12288.0000fDecalLOD2 = 12288.0000fSkinnedDecalLOD0 = 12288.0000fSkinnedDecalLOD1 = 12288.0000fSkinnedDecalLOD2 = 12288.0000fDefaultWorldFOV = 80.0000fDecalLifetime = 600.0000bEquippedTorchesCastShadows = 0bReportBadTangentSpace = 0bStaticMenuBackground = 1bForcePow2Textures = 0bForce1XShaders = 0bHighQuality20Lighting = 1bAllow20HairShader = 1bAllowScreenShot = 1iMultiSample = 0bDoTallGrassEffect = 1bForceMultiPass = 1bDoTexturePass = 1bDoSpecularPass = 1bDoDiffusePass = 1bDoAmbientPass = 1bImageSpaceEffects = 1bDoCanopyShadowPass = 1bDrawShadows = 1bUseRefractionShader = 1bUse Shaders = 1iNPatchNOrder = 0iNPatchPOrder = 0iNPatches = 0iLocation Y = 5iLocation X = 5bFull Screen = 1iAdapter = 0iScreenShotIndex = 0SScreenShotBaseName = ScreenShotiAutoViewMinDistance = 2000iAutoViewHiFrameRate = 40iAutoViewLowFrameRate = 20bAutoViewDistance = 0fDefaultFOV = 80.0000fNearDistance = 5fFarDistance = 1000.0000iDebugTextLeftRightOffset = 10iDebugTextTopBottomOffset = 20bShowMenuTextureUse = 1fLightLODDefaultStartFade = 1000.0fLightLODRange = 500.0fLightLODMinStartFade = 200.0fLightLODMaxStartFade = 3500.0fShadowLODDefaultStartFade = 200.0fShadowLODRange = 200.0fShadowLODMinStartFade = 100.0fShadowLODMaxStartFade = 1000.0fSpecularLODDefaultStartFade = 500.0fSpecularLODRange = 300.0fSpecularLODMinStartFade = 200.0fSpecularLODMaxStartFade = 2000.0fGamma = 1.0000bAllow30Shaders = 1iTexMipMapMinimum = 0bDoStaticAndArchShadows = 0bDoActorShadows = 1fNoLODFarDistancePct = 1.0000fNoLODFarDistanceMax = 10240.0000fNoLODFarDistanceMin = 100.0000fEyeEnvMapLOD2 = 800.0000fEyeEnvMapLOD1 = 500.0000fEnvMapLOD2 = 1800.0000fEnvMapLOD1 = 1500.0000fGammaMax = 0.6000fGammaMin = 1.4000iMaxDecalsPerFrame = 100iActorShadowCount = 4bIgnoreResolutionCheck = 0fSpecualrStartMax = 1000.0000fSpecularStartMin = 0.0000iActorShadowIntMax = 10iActorShadowIntMin = 0iActorShadowExtMax = 10iActorShadowExtMin = 0bDynamicWindowReflections = 1fShadowFadeTime = 1.0000iPresentInterval = 1bDecalsOnSkinnedGeometry = 1uVideoDeviceIdentifierPart4 = 0uVideoDeviceIdentifierPart3 = 0uVideoDeviceIdentifierPart2 = 0uVideoDeviceIdentifierPart1 = 0iShadowFilter = 0bAllowPartialPrecision = 0iShadowMapResolution = 1024bShadowsOnGrass = 1bActorSelfShadowing = 0iActorShadowCountInt = 4iActorShadowCountExt = 4fPipboy1stPersonFOV = 52.00fDefault1stPersonFOV = 55.0000bLODNoiseAniso = 1iMaxAnisotropy = 0fLandLOFadeSeconds = 15.0bEnableEyefinity = 1[Controls]bAlwaysRunByDefault = 1bBackground Mouse = 0bBackground Keyboard = 1[Water]bUseWaterShader = 1bUseWaterReflections = 1bUseWaterRefractions = 1bUseWaterDepth = 1bUseWaterHiRes = 0bUseWaterDisplacements = 1bUseWaterLOD = 1bReflectExplosions = 0bAutoWaterSilhouetteReflections = 1bForceHighDetailReflections = 1bForceLowDetailReflections = 0fTileTextureDivisor = 4.7500fSurfaceTileSize = 2048.0000fNearWaterOutdoorTolerance = 1024.0000fNearWaterIndoorTolerance = 512.0000fNearWaterUnderwaterVolume = 0.9000fNearWaterUnderwaterFreq = 0.3000uNearWaterPoints = 8uNearWaterRadius = 1000uSurfaceFPS = 12[Audio]fASFadeInTime = 2.0fASFadeOutTime = 10.0fRegionLoopFadeInTime = 5.0fRegionLoopFadeOutTime = 5.0fAudioDebugDelay = 0.0000bEnableAudio = 1bEnableAudioCache = 1bMultiThreadAudio = 0bEnableEnviroEffectsOnPC = 0iAudioCacheSize = 2048iMaxSizeForCachedSound = 512bUseAudioDebugInformation = 1fDefaultMasterVolume = 1.0000fDefaultFootVolume = 0.5000fDefaultMusicVolume = 0.6000fDefaultRadioVolume = 0.5000fDefaultEffectsVolume = 1.0000fDefaultVoiceVolume = 0.6000iMaxImpactSoundCount = 64fMaxFootstepDistance = 1100.0000fPlayerFootVolume = 0.6500iCollisionSoundTimeDelta = 150iRadioUpdateInterval = 250fDialogMinDistance = 600.00fDialogMaxDistance = 2000.00fMainMenuMusicVolume = 0.60fDBVoiceAttenuationIn2D = 2.0fCollisionSoundHeavyThreshold = 60.0fDialogueFadeDecibels = 6.0fDialogueFadeSecondsIn = 2.0fDialogueFadeSecondsOut = 1.0fDialogueHeadPitchExaggeration = 2.0fDialogueHeadRollExaggeration = 2.0fDialogueHeadYawExaggeration = 2.0fHardLandingDamageThreshold = 500.0fWoodMediumMassMin = 7.0fWoodLargeMassMin = 15.0fStoneMediumMassMin = 5.0fStoneLargeMassMin = 30.0fEarthMediumMassMin = 5.0fEarthLargeMassMin = 30.0fSkinMediumMassMin = 5.0fSkinLargeMassMin = 30.0fMetalMediumMassMin = 8.0fMetalLargeMassMin = 25.0fRadioDialogMute = 0.50fFilterDistortionGain = -7.5fFilterPEQGain = -15.0fFilterdBAttenuation = 11.5bEnableTextToSpeech = 0fTextToSpeechVolume = 0.35fDialogReverbAttenuation = 0.15[Pathfinding]bDrawPathsDefault = 0bPathMovementOnly = 0bDrawSmoothFailures = 0bDebugSmoothing = 0bSmoothPaths = 1bSnapToAngle = 0bDebugAvoidance = 0bDisableAvoidance = 0bBackgroundPathing = 1bUseObstacleAvoidance = 1bBackgroundNavmeshUpdate = 1[MAIN]bEnableBorderRegion = 1fLowPerfCombatantVoiceDistance = 1000.0000iDetectionHighNumPicks = 40fQuestScriptDelayTime = 5.0000bCloneModelsInBackground = 1iLastHDRSetting = -1[HAVOK]bDisablePlayerCollision = 0fJumpAnimDelay = 0.7500bTreeTops = 0iSimType = 1bPreventHavokAddAll = 0bPreventHavokAddClutter = 0fMaxTime = 0.016bHavokDebug = 1fRF = 1000.0000fOD = 0.9000fSE = 0.3000fSD = 0.9800iResetCounter = 5fMoveLimitMass = 95.0000iUpdateType = 0bHavokPick = 1fCameraCasterSize = 10.0000iHavokSkipFrameCountTEST = 0iNumHavokThreads = 5fChaseDeltaMult = 0.0500bAddBipedWhenKeyframed = 1fQuadrupedPitchMult = 1.0000iEntityBatchRemoveRate = 100iMaxPicks = 40[RagdollAnim]bRagdollFeedback = 0fCameraDist = 1000.0fHierarchyGain = 0.17fVelocityDamping = 0.0fAccelerationGain = 1.0fVelocityGain = 0.6fPositionGain = 0.05fPositionMaxLinearVelocity = 14.0fPositionMaxAngularVelocity = 18.0fSnapGain = 0.1fSnapMaxLinearVelocity = 3.0fSnapMaxAngularVelocity = 0.3fSnapMaxLinearDistance = 0.3fSnapMaxAngularDistance = 1.0[FootIK]fOnOffGain = 0.5fGroundAscendingGain = 0.4fGroundDescendingGain = 0.4fFootRaisedGain = 0.9000fFootPlantedGain = 1.0000bFootPlacementOn = 1fPelvisUpDownBias = 0.75fPelvisOffsetDamping = 0.2fVertErrorGain = 0.5fOriginalGroundHeightMS = -0.11fAnkleOffset = 0.2000fRagdollFeedback = 0.7[LookIK]fLookAtTargetGain = 0.3fLookAtGain = 0.045[interface]fKeyRepeatInterval = 50.0000fKeyRepeatTime = 500.0000fActivatePickSphereRadius = 16.0000fMenuModeAnimBlend = 0.0000iSafeZoneXWide = 15iSafeZoneYWide = 15iSafeZoneX = 15iSafeZoneY = 15bAllowConsole = 1bActivatePickUseGamebryoPick = 0bUseFuzzyPicking = 1fMenuBGBlurRadius = 2.0000fMenuPlayerLightDiffuseBlue = 0.8000fMenuPlayerLightDiffuseGreen = 0.8000fMenuPlayerLightDiffuseRed = 0.8000fMenuPlayerLightAmbientBlue = 0.2500fMenuPlayerLightAmbientGreen = 0.2500fMenuPlayerLightAmbientRed = 0.2500iMaxViewCasterPicksGamebryo = 10iMaxViewCasterPicksHavok = 10iMaxViewCasterPicksFuzzy = 5fInterfaceTintB = 0.8824fInterfaceTintG = 0.9843fInterfaceTintR = 0.6314bUseImageSpaceMenuFX = 0iSystemColorTerminalRed = 33iSystemColorTerminalGreen = 231iSystemColorTerminalBlue = 121iSystemColorSystemRed = 26iSystemColorSystemGreen = 255iSystemColorSystemBlue = 128iSystemColorMainMenuRed = 199iSystemColorMainMenuGreen = 255iSystemColorMainMenuBlue = 165iSystemColorPipboyRed = 26iSystemColorPipboyGreen = 255iSystemColorPipboyBlue = 128iSystemColorHUDAltRed = 255iSystemColorHUDAltGreen = 67iSystemColorHUDAltBlue = 42iSystemColorHUDMainRed = 26iSystemColorHUDMainGreen = 255iSystemColorHUDMainBlue = 128fRSMFaceSliderDefaultMin = -3.5fRSMFaceSliderDefaultMax = 3.5fPopUpBackgroundOpacity = 0.87fMenuBackgroundOpacity = 0.76bHideUnavailablePerks = 0[Loading]sWelcomeScreen1 = loading_screen_legalsWelcomeScreen2 = loading_screen_bethsoftsWelcomeScreen3 = loading_screen_BGSsWelcomeScreen4 = loading_screen01sMainMenuBackground = main_backgroundsTitleMusic = MainTitlesInitialSound = fx\ui\loadscreen\initial\ui_loadscreen_initial.waviMaxScreens = 4iMaxScreens_MainMenu = 20fLoadingTextUpdateInterval = 10.0000fLoadingBkgdUpdateInterval = 10.0000fMainMenuBkgdUpdateInterval = 10.0000fLoadingInitUpdateInterval = 3.0000iNumLocationSpecificScreens = 1[Menu]fCreditsScrollSpeed = 40.0000iConsoleTextYPos = 940iConsoleTextXPos = 30iConsoleVisibleLines = 15iConsoleHistorySize = 50rDebugTextColor = 255,251,233iConsoleFont = 2iDebugTextFont = 3[GamePlay]bHealthBarShowing = 0fHealthBarFadeOutSpeed = 1.0000fHealthBarSpeed = 80.0000fHealthBarHeight = 4.0000fHealthBarWidth = 40.0000fHealthBarEmittanceFadeTime = 0.5000fHealthBarEmittanceTime = 1.5000bAllowHavokGrabTheLiving = 1bEssentialTakeNoDamage = 1iDetectionPicks = 21[Fonts]sFontFile_1=textures\fonts\darn_frankleinbold_14.fntsFontFile_2=textures\fonts\darn_frankleinbold_16.fntsFontFile_3=textures\fonts\glow_monofonto_medium.fntsFontFile_4=textures\fonts\darn_sui_generis_otl_10.fntsFontFile_5=textures\fonts\fixedsys_comp_uniform_width.fntsFontFile_6=textures\fonts\darn_sui_generis_otl_13.fntsFontFile_7=textures\fonts\darn_libel_suit_otl_24.fntsFontFile_8=textures\fonts\glow_futura_caps_large.fntsFontFile_9 = Textures\Fonts\NVFont_Test.fnt[speedTree]iTreeClonesAllowed = 1fCanopyShadowGrassMult = 1.0000iCanopyShadowScale = 512fTreeForceMaxBudAngle = -1.0000fTreeForceMinBudAngle = -1.0000fTreeForceLeafDimming = -1.0000fTreeForceBranchDimming = -1.0000fTreeForceCS = -1.0000fTreeForceLLA = -1.0000fTreeLODExponent = 1.0000bEnableTrees = 1bForceFullLOD = 0fLODTreeMipMapLODBias = -0.7500fLocalTreeMipMapLODBias = -0.2500[Debug]bDebugFaceGenCriticalSection = 0bDebugFaceGenMultithreading = 0bDebugSaveBuffer = 0[backgroundLoad]bBackgroundPathing = 1bUseMultiThreadedFaceGen = 1bBackgroundCellLoads = 1iAnimaitonClonePerLoop = 5bUseMultiThreadedTrees = 1iExteriorPriority = 50iBackgroundLoadFaceMult = 200fBackgroundLoadingPerLoop = 20.0000fBackgroundLoadClonedPerLoop = 5.0000iBackgroundLoadExtraMaxFPS = 60iBackgroundLoadExtraMinFPS = 10iBackgroundLoadExtraMax = 3000iBackgroundLoadExtraMin = 5iBackgroundLoadExtraMilliseconds = 2iBackgroundLoadTreeMilliseconds = 7iBackgroundLoadMilliseconds = 1iBackgroundLoadLoading = 1bUseBackgroundFileLoader = 1bBackgroundLoadLipFiles = 1bLoadBackgroundFaceGen = 1bLoadHelmetsInBackground = 1iAnimationClonePerLoop = 5bSelectivePurgeUnusedOnFastTravel = 1bCloneModelsInBackground = 1[LOD]fLODLandDropAmount = 230.0000fLodDistance = 500.0000bUseFaceGenLOD = 0iLODTextureTiling = 2iLODTextureSizePow2 = 8fLODNormalTextureBlend = 0.5000bDisplayLODLand = 1bDisplayLODBuildings = 1bLODPopTrees = 0bLODPopActors = 0bLODPopItems = 0bLODPopObjects = 0fLODFadeOutMultItems = 6fLODFadeOutMultObjects = 6fLODFadeOutMultActors = 8fLODMultLandscape = 1.0000fLODMultTrees = 0.5000fLODMultActors = 1.0000fLODMultItems = 1.0000fLODMultObjects = 5iFadeNodeMinNearDistance = 500fLODFadeOutPercent = 0.6000fFadeOutThreshold = 0.3000fFadeInThreshold = 0.7000fFadeInTimet = 2.0fFadeOutTime = 2.0fDistanceMultiplier = 1fLODBoundRadiusMult = 10fObjectLODMax = 15.0fObjectLODMin = 1.0fObjectLODDefault = 5fItemLODMax = 15.0fItemLODMin = 1.0fItemLODDefault = 2fActorLODMax = 15.0fActorLODMin = 2.0fActorLODDefault = 5fTreeLODMax = 2.0000fTreeLODMin = 0.0200fTreeLODDefault = 0.5000bLODUseCombinedLandNormalMaps = 1bForceHideLODLand = 0fLODLandVerticalBias = 0.0000fTalkingDistance = 1000.0000iBoneLODForce = -1fLODQuadMinLoadDistance = 65536.0000bDisplayLODTrees = 1fLODFadeOutActorMultInterior = 1.0000fLODFadeOutItemMultInterior = 1.0000fLODFadeOutObjectMultInterior = 1.0000fLODFadeOutActorMultCity = 1.0000fLODFadeOutItemMultCity = 1.0000fLODFadeOutObjectMultCity = 1.0000fLODFadeOutActorMultComplex = 1.0000fLODFadeOutItemMultComplex = 1.0000fLODFadeOutObjectMultComplex = 1.0000[Weather]fSunGlareSize = 800.0000fSunBaseSize = 750.0000bPrecipitation = 1fAlphaReduce = 1.0000SBumpFadeColor = 255,255,255,255SLerpCloseColor = 255,255,255,255SEnvReduceColor = 255,255,255,255[Voice]SFileTypeLTF = ltfSFileTypeLip = lipSFileTypeSource = wavSFileTypeGame = ogg[Grass]iMinGrassSize = 140bGrassPointLighting = 0bDrawShaderGrass = 1iGrassDensityEvalSize = 2iMaxGrassTypesPerTexure = 2fWaveOffsetRange = 1.7500fGrassWindMagnitudeMax = 0fGrassWindMagnitudeMin = 5.0000fTexturePctThreshold = 0.0000fGrassMinStartFadeDistance = 0.0fGrassMaxStartFadeDistance = 7000.0fGrassDefaultStartFadeDistance = 3500.0fGrassFadeRange = 1000.0[Landscape]bCurrentCellOnly = 0bPreventSafetyCheck = 0fLandTextureTilingMult = 2.0000fLandFriction = 2.5000iLandBorder2B = 0iLandBorder2G = 0iLandBorder2R = 0iLandBorder1B = 0iLandBorder1G = 255iLandBorder1R = 255SDefaultLandDiffuseTexture = DirtWasteland01.ddsSDefaultLandNormalTexture = DirtWasteland01_N.dds[bLightAttenuation]fQuadraticRadiusMult = 1.0000fLinearRadiusMult = 1.0000bOutQuadInLin = 0fConstantValue = 0.0000fQuadraticValue = 16.0000fLinearValue = 3.0000uQuadraticMethod = 2uLinearMethod = 1fFlickerMovement = 8.0000bUseQuadratic = 1bUseLinear = 0bUseConstant = 0[blurShaderHDRInterior]fTargetLUM = 1.0000fUpperLUMClamp = 1.0000fEmissiveHDRMult = 1.0000fEyeAdaptSpeed = 0.5000fBrightScale = 2.2500fBrightClamp = 0.2250fBlurRadius = 7.0000iNumBlurpasses = 1[blurShaderHDR]fTargetLUM = 1.0000fUpperLUMClamp = 1.0000fGrassDimmer = 1.5000fTreeDimmer = 1.0000fEmissiveHDRMult = 1.0000fEyeAdaptSpeed = 0.5000fSunlightDimmer = 1.5000fSIEmmisiveMult = 1.0000fSISpecularMult = 1.0000fSkyBrightness = 0.5000fSunBrightness = 0.0000fBrightScale = 2.2500fBrightClamp = 0.2250fBlurRadius = 7.0000iNumBlurpasses = 1iBlendType = 2bDoHighDynamicRange = 1[blurShader]fSunlightDimmer = 1.0000fSIEmmisiveMult = 1.0000fSISpecularMult = 1.0000fSkyBrightness = 0.5000fSunBrightness = 0.0000fAlphaAddExterior = 0.2000fAlphaAddInterior = 0.7000iBlurTexSize = 256fBlurRadius = 0.0300iNumBlurpasses = 1iBlendType = 2bUseBlurShader = 0[GethitShader]fBlurAmmount = 0.5000fBlockedTexOffset = 0.0010fHitTexOffset = 0.0050[MESSAGES]bBlockMessageBoxes = 0bSkipProgramFlows = 1bAllowYesToAll = 1bDisableWarning = 1iFileLogging = 0bSkipInitializationFlows = 1bUseWindowsMessageBox = 0[DistantLOD]bUseLODLandData = 1fFadeDistance = 12288.0000iDistantLODGroupWidth = 8[GeneralWarnings]SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.SMasterMismatchWarning = One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors.[Archive]SInvalidationFile =iRetainFilenameOffsetTable = 1iRetainFilenameStringTable = 1iRetainDirectoryStringTable = 1bCheckRuntimeCollisions = 0bInvalidateOlderFiles = 1bUseArchives = 1SArchiveList = Fallout - Invalidation.bsa, Fallout - Misc.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa[CameraPath]iTake = 0SDirectoryName = TestCameraPathiFPS = 60SNif = Test\CameraPath.nif[Absorb]fAbsorbGlowColorB = 1.0000fAbsorbGlowColorG = 0.6000fAbsorbGlowColorR = 0.0000fAbsorbCoreColorB = 1.0000fAbsorbCoreColorG = 1.0000fAbsorbCoreColorR = 1.0000iAbsorbNumBolts = 1fAbsorbBoltGrowWidth = 0.0000fAbsorbBoltSmallWidth = 7.0000fAbsorbTortuosityVariance = 2.0000fAbsorbSegmentVariance = 7.0000fAbsorbBoltsRadius = 5.0000[TestAllCells]bFileShowTextures = 1bFileShowIcons = 1bFileSkipIconChecks = 0bFileTestLoad = 0bFileNeededMessage = 1bFileGoneMessage = 1bFileSkipModelChecks = 0bFileCheckModelCollision = 0[CopyProtectionStrings]SCopyProtectionMessage2 = Insert the Fallout Disc.SCopyProtectionTitle2 = Fallout Disc Not FoundSCopyProtectionMessage = Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle = CD-ROM Drive Not Found[Pipboy]fBlurRadiusPipboy = 3.5fBlurIntensityPipboy = 0.25fScanlineScalePipboy = 50bEnableFlickerPipboy = 1bUsePipboyMode = 1[interfaceFX]fDefaultBurstDuration = 200fDefaultBurstIntensity = 2fMiniBurstDuration = 200fMiniBurstIntensity = 1.5fPulseBrightenIntensity = 0.25fPulseRadiusIntensity = 0.5fPulseRate = 0.0006fVertHoldChance = 0.08fShudderChance = 0.20fScanlineScaleMenus = 50.0000bEnableFlickerMenus = 1bEnableScanlinesMenus = 1bEnableScanlinesPipboy = 1fBlurRadiusMenus = 0.3000fBrightenMenus = 1.7000fBrightenPipboy = 1.3000bUseImageSpaceMenuFX = 1fBlurIntensityHUD = 1.2000fBlurRadiusHUD = 2.0000fScanlineFrequencyHUD = 0.0000fScreenLightBaseIntensity = 0.6fScreenLightRadius = 6[RenderedTerminal]bUseRenderedTerminals = 1fDefault1stPersonFOV = 85.0000fRenderedTerminalZoom = 36bDoRenderedTerminalScanlines = 1fRenderedTerminalScanlineScale = 130.000000fRenderedTerminalHPos = 0.0fRenderedTerminalVPos = 0.38fScreenLightBaseIntensity = 1.2fScreenLightRadius = 80fScreenLightColorR = 0.68fScreenLightColorG = 0.74fScreenLightColorB = 0.62fRaceSexMenuHPos = 0.0fRaceSexMenuVPos = -0.6fRaceSexMenuZoom = 70.0fRaceSexMenuScale = 0.5[Decals]uMaxDecals = 575uMaxSkinDecals = 500uMaxSkinDecalPerActor = 50uMaxDecalCount = 575bProfileDecals = 1bDecalOcclusionQuery = 1bDecalMultithreaded = 1[TerrainManager]fSplitDistanceMult = 1.50fBlockMorphDistanceMult = 0.70bUseNewTerrainSystem = 1bUseDistantObjectBlocks = 1fBlockLoadDistance = 125000.0fDefaultBlockLoadDistanceLow = 40000.0fLowBlockLoadDistanceLow = 30000.0fHighBlockLoadDistanceLow = 50000.0fDefaultTreeLoadDistance = 20000.0fLowTreeLoadDistance = 10000.0fHighTreeLoadDistance = 40000.0[VATS]fVATSLightLevelMin = 20.0fVATSLightLevelMax = 65.0fVATSLightAngle = 0.0fVATSLightDistance = 100.0fVATSLightElevation = 100.0fVatsLightColorR = 0.35fVatsLightColorG = 0.35fVatsLightColorB = 0.35[screenSplatter]bScreenSplatterEnabled = 0 Enblocal ini[PROXY]EnableProxyLibrary=falseInitProxyFunctions=trueProxyLibrary=other_d3d9.dll[PERFORMANCE]SpeedHack=true[MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0[MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=trueReservedMemorySizeMb=1024VideoMemorySizeMb=4096EnableCompression=trueAutodetectVideoMemorySize=true[WINDOW]ForceBorderless=trueForceBorderlessFullscreen=true[ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16AddDisplaySuperSamplingResolutions=false[LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=60.0[iNPUT]KeyCombination=16KeyUseEffect=123KeyFPSLimit=36KeyShowFPS=106KeyScreenshot=44KeyEditor=13KeyFreeVRAM=115[ANTIALIASING]EnableEdgeAA=trueEnableAccumulativeAA=false[FIX]FixGameBugs=trueFixTransparencyBugs=trueIgnoreGECK=true Computer config:I7 5820kGTX 97016GB of ram500GB 850 EVO ssd1 TB hard drive Picturehttp://steamcommunity.com/sharedfiles/filedetails/?id=1342220049 Also having problems on the top floor with rubber banding textures at certain angles http://steamcommunity.com/sharedfiles/filedetails/?id=1342245492 Edited March 26, 2018 by Rpkiller1 Link to comment Share on other sites More sharing options...
dubiousintent Posted March 25, 2018 Share Posted March 25, 2018 First of all, toggle "ArchiveInvalidation" off-and-on again. Are you sure that light isn't supposed to be cast from a window or other opening in the other room? Are you using ENB? (It won't show up in any of the lists you posted.) If so your second image is most likely related to the 'Issue: ENB Transparency/Translucency problem' entry in the 'Solutions to Post-Processor (ENB/SweetFX et. al.) problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" guide. -Dubious- Link to comment Share on other sites More sharing options...
KiCHo666 Posted March 30, 2018 Share Posted March 30, 2018 For the first picture, that's caused by bad tangents on that particular mesh. Basically, they are oriented badly and causes light to react badly. Find where that mesh is located, put this mod in that folder and run the exe. It should fix it. Link to comment Share on other sites More sharing options...
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