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Noob Learning to load order


RenegadeElement

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So I am trying to understand modding a little more and I want to avoid pitfalls that ended my last modded play, does anyone have experience that they could lend to avoiding any blatant problems in my setup, as loot fails to organize the setup correctly.


Below is my current plugin load order in mo2

*SkyUI_SE.esp
*UnreadBooksGlow.esp
*HoldtoSprintSSE1.4.esp
*WeightOV - Balance - Potion.esp
*Better Vampires.esp
*Vampirelordroyal.esp
*BVandRoyalBloodline_Patch.esp
*icepenguinworldmapclassic.esp
*AcquisitiveSoulGemMultithreaded.esp
*D13JarrinRoot.esp
*FloraRespawnFix.esp
*Better Harvesting (animal loot version).esp
*PoisoningExtended.esp
*SteelFromIron.esp
*WeightOV - Balance - DragonboneScale.esp
*WeightOV - Book.esp
*WeightOV - Lightweight - AxePickaxe.esp
*cheery_AetherArtifactsCrafting-r2.esp
*LeveledItemsLevelWithYou.esp
*Ish's Souls to Perks.esp
*EBM_PerkTweaks.esp
*PickpocketReset.esp
*KS Hairdo's.esp



I would be thankful for any help you can give

 

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Categorize your esp as what they do then follow the order below, it isn't perfect (nothing is) but from personal testing and usage it's better than LOOT auto generated one.

 

Required esms
World changes esp
Overhaul esps
Game mechanic changes esps
Item/spell esps
Follower esps
Character replacers (textures and what not)
Patches

Note: The lowest takes priority. If you think something isn't to your liking, or you prefer a specific mod change, simply move said mod lower down the list. There is no perfect load order as everyone has his or her own preference on their tastes.

Edited by 3aq
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yup patches for patches go even further down since u'd want them to override the changes of the patch you want to patch...

 

eg. your patches followed by smash patch followed by merge patch followed by dsr patch

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