iRobsta Posted April 21, 2012 Share Posted April 21, 2012 I have a powerful computer so running mods is not an issue. Ever since I started getting these werid models that are see through and I see them. Here an examples (it's hard to explain) The charaters I create have this eye bug, as you an see in the provided picture. This also happens with texues and building being and me being able to see them quite far aware transparent through the groundhttp://i1118.photobucket.com/albums/k618/iRobsta/ScreenShot2.jpg Also, when the "Alternate Life" mod where you talk to the statue and rest in bed and start a new journy, the begging area is WAYYY to dark. Take a look:http://i1118.photobucket.com/albums/k618/iRobsta/ScreenShot3.jpg Anyone have fixes for these kind of bugs? This did start till I started using these:http://skyrim.nexusmods.com/downloads/file.php?id=15105 - sharphooters extreame graphicshttp://skyrim.nexusmods.com/downloads/file.php?id=9936 - A Realistic Hope ENB The photorealistic ENB Link to comment Share on other sites More sharing options...
stanleemojo Posted April 21, 2012 Share Posted April 21, 2012 I had similar issues with hair, doors, weapons, water and skin textures. The problem was ENB 1.02 Tatsudoshi + Anti-Aliasing. My solution was to disable 8x AA in the launcher and the CCC ( for ATi gpu ) I also used FXAA but leave it checked and have only had a slight error with fuzzy edges, nothing terrible like seeing through doors >_< Link to comment Share on other sites More sharing options...
iRobsta Posted April 21, 2012 Author Share Posted April 21, 2012 Another very annoying this is with this mod it's difficult to change your race (with the console command "showracemenu") because it's constantly blurry. Link to comment Share on other sites More sharing options...
iRobsta Posted April 21, 2012 Author Share Posted April 21, 2012 I had similar issues with hair, doors, weapons, water and skin textures. The problem was ENB 1.02 Tatsudoshi + Anti-Aliasing. My solution was to disable 8x AA in the launcher and the CCC ( for ATi gpu ) I also used FXAA but leave it checked and have only had a slight error with fuzzy edges, nothing terrible like seeing through doors >_< Agreed. Do what's the END 1.02 Tatsudoshi? I don't think I have that. Also, do you have that anoying problem where even after fixing the model see through thing that editing your character is difficult because of the constant blurryness? Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 21, 2012 Share Posted April 21, 2012 I have a powerful computer so running mods is not an issue. Ever since I started getting these werid models that are see through and I see them. Here an examples (it's hard to explain) The charaters I create have this eye bug, as you an see in the provided picture. This also happens with texues and building being and me being able to see them quite far aware transparent through the groundhttp://i1118.photobucket.com/albums/k618/iRobsta/ScreenShot2.jpg Also, when the "Alternate Life" mod where you talk to the statue and rest in bed and start a new journy, the begging area is WAYYY to dark. Take a look:http://i1118.photobucket.com/albums/k618/iRobsta/ScreenShot3.jpg Anyone have fixes for these kind of bugs? This did start till I started using these:http://skyrim.nexusmods.com/downloads/file.php?id=15105 - sharphooters extreame graphicshttp://skyrim.nexusmods.com/downloads/file.php?id=9936 - A Realistic Hope ENB The photorealistic ENB About the eyes, with that pic i can't notice what'r talking about. Most important, about "live another life mod", it's not a bug. The place is just dark so you have two ways:1) Get inside the CK and change the lightings of that cell2) unload the mod. Aint that hard, right? Link to comment Share on other sites More sharing options...
stanleemojo Posted April 22, 2012 Share Posted April 22, 2012 Another very annoying this is with this mod it's difficult to change your race (with the console command "showracemenu") because it's constantly blurry. Easiest fix ever :) Just hold shift+f12 to toggle the ENB and after character creation, enable it again. Link to comment Share on other sites More sharing options...
Spartandx Posted April 20, 2013 Share Posted April 20, 2013 was this issue ever resolved? Link to comment Share on other sites More sharing options...
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