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Triggering a 'hug' animation from dialogue


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Dave poses mod has some hug animation, it's idle , but it's not synchronosied. I'd say that animations or any 3d software is not that difficult as making all this programs work together. Maybe you can ask him to help or to use his pose.

 

 

 

 

What's the problem you got stuck with?

 

Getting the Player character to play an animation dynamically through a furniture. In other words, lining the player character up to be placed at and facing the exact location of a furniture. Then playing an idle. Plus, doing this while in FlyCam mode.

 

I have a process that does this well for NPC characters. But, the same commands don't work on the player character and the alternatives either cause the character to jitter around badly or slide out of the object.

 

What commands do not work on the character? It would be useful to know.

Edited by kitcat81
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What's the problem you got stuck with?

 

Getting the Player character to play an animation dynamically through a furniture. In other words, lining the player character up to be placed at and facing the exact location of a furniture. Then playing an idle. Plus, doing this while in FlyCam mode.

 

I have a process that does this well for NPC characters. But, the same commands don't work on the player character and the alternatives either cause the character to jitter around badly or slide out of the object.

 

 

 

Hah! Right now it looks bad as I don't have the proper animation.

And I need to figure out a way to stop Ivy from pushing the player back when she comes close, but it works, technically...

 

I did a shout out for an animator, but I'm afraid I'll get stuck on that part, there are no animators interested in making a hugging anim, it's all porn anims and whatnot.. (Leito and Crazy).. I am (extremely) proficient in 3dStudio Max 2010, I even have certificates for it and what not, but I'm just not willing to learn the whole rigging, animation, biped and that jazz again for a new version (plus I don't have any working version of 3dsMax any more and I can't afford it). It was a pain then and it's a pain now... getting the anim good myself will take tedious weeks without progress on my mod and without a guarantee for success... :sad:

 

Plus I don't have a 3d package or any of the needed tools, and I'm not learning a different 3d package from scratch, such as Blender, then I'm looking at months of a learning curve for just this one feature among the tens of features she already offers.

 

So if you know any animator that could help me out!!! :smile:

 

 

 

You don't really need to learn much to make animations and the rigging, guide, process and tools are all already done here: https://www.nexusmods.com/fallout4/mods/16694

 

Are you a student? If so, you can get a student copy of the 3DSMax that you would need for free here: https://www.autodesk.com/education/free-software/3ds-max

 

I'm 34 so not a student any longer. :smile:

The thing is, the to-do list for Ivy is a bit too big for me to invest that amount of time in 1 scene out of thousands of lines of dialogue. It's best I focus my energy on the base features. I'm still hoping someone can donate a hug anim .htk file so that I can continue experimenting with this though!

 

(edits > typos)

Edited by Reginald001
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