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What free utility is best


Vunduin

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Probably been answered before but i searched the posts. Hate to be a cheapskate but i really want to create some of my own stuff for MW, i am just getting used to the CS and it dosn't seem enough now that i have seen the vastness of upcoming and existing mods.

 

sorry to any moderators if i have violated any rules cos i am new or if it has been answered already. ;)

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Ah, but you don't know the full legend of the Teapot. Back when the first realistic renderers were being created, somebody created a teapot model to test the accuracy of their programs with. So it ended up getting used over and over again, until now it's THE Teapot. And as an important historical object, it must be included unmodified... you don't argue with tradition!

 

 

As for what program is best... the true answer is none of them. The export plugin is only for 3dsmax, so with any free program you've got to find someone (like me) with 3dsmax, and hope that your free program can export to a format I can read and convert without damaging the original mesh. I know Maya's free version uses a special format that no other program can import, so anything you make with that is useless to the rest of the world. Gmax is supposed to be the same, but if you export to QuakeIII, you can convert that (using another program) to a format 3dsmax can read. But it adds some unwanted smoothing, and I have no idea if textures are translated. Some of the other format conversions are even worse... misplaced/lost polygons, etc.

 

With that warning said, if you don't mind the risk of your efforts being for nothing... Gmax is pretty much 3dsmax without the rendering ability (but a poor conversion). Blender is supposed to be good, as is Wings3d (and both of those have fewer format limits, so you're more likely to get a clean conversion).

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*Points to $3500 price of 3dsmax, "only" $500 with student discount*

 

That answer your question? Unless you know you're going to use it, you'd have to be either foolish or insanely rich to buy 3dsmax on a "what if." Since the majority of the modeling tools are exactly the same, get Gmax and see if you still want to do it.

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