SiniVII Posted April 23, 2012 Share Posted April 23, 2012 Since Dual Wielding can't block (Or parry for some reason), can we add it to the game through scripting? A seperate button for it or something. I imagine it will be something like the moment the enemy strikes, you hit the parry button, your character gets some kind of active ability on them for a small second (0.5 seconds or so) and if you are hit inside that time frame your character will execute a counter move that STAGGERS the opponent. I imagine an active ability that lasts for said time frame that triggers if the player is hit by a melee attack, some kind of shield... If we can get this ability working somehow we can then start adding animations to it... Actually now I am sort of inspired to do this myself... Problem is I don't know what this would require of me. Link to comment Share on other sites More sharing options...
Drakescale Posted April 23, 2012 Share Posted April 23, 2012 Don't know if you looked it through but I think this is what you're looking for: Dual Wield Parrying ~ Cheers Link to comment Share on other sites More sharing options...
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