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How do I hightlight an object via scripting?


Struckur

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It is very simple actually. You need to play an EffectShader on reference. You can play it by calling Play() function. Create (or find any if exist) a gradient shader. I use ARGB 32bit codec of DXT format, it works fine.

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It is very simple actually. You need to play an EffectShader on reference. You can play it by calling Play() function. Create (or find any if exist) a gradient shader. I use ARGB 32bit codec of DXT format, it works fine.

Thank you very much, that is perfect!

Edited by Struckur
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