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Dynamic Text in Books Possible?


FireFlickerFlak

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I'm hoping there is a way to write text so that every play through there will be different details, for example:

 

 

Book text: "To help fight the froggy aftertaste, add some {RANDOM FLOWER} to the cauldron."

 

 

 

So in one play through all copies of that book would always specify the same flower, but in subsequent play throughs it might be a different flower.

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