Jump to content

Removing health regen from essential followers?


Panarchy

Recommended Posts

I'm working on a mod and looking for a way to disable health regen for essential followers. I know you can do this with EFF (which I heavily prefer over AFT and UFO), but only if you set them to "default" instead of essential. Thing is, I don't want them to die, I just want them to stop regenerating health altogether.

 

I tried editing health regen for all races in TES5edit and also by using the "health regen options" mod, but neither achieved what I was hoping for. The issue is that followers get an immediate health recovery boost as soon as combat is over, and that's primarily what I want to get rid of. I've done some research but I can't figure out what causes or controls this function. Thoughts?

Link to comment
Share on other sites

I've looked at this before because I use a variation of this in my own game.

 

That mod changes 5 game settings (and gives the player Healing Hands as a starting spell).

The settings it changes are:

fEssentialDeathTime
fEssentialDownCombatHealthRegenMult
fEssentialHealthPercentReGain
fEssentialNonCombatHealRateBonus
fEssentialNPCMinimumHealth

 

It's sets all of those to zero except for minimum health which it sets to -1.

 

Personally I don't think the first of those does anything for Skyrim. But the others do all have an effect.

 

In my game I set the minimum health to -90 and the others to 0.01 or 0.001. Using small non-zero values for the multipliers and rates means they will automatically heal (slowly) and allowing the health to go down to -90 allows enemies and friends taken down by a strong hit to stay down longer. You can adjust the minimum health and recovery factors to your own taste. But even if you set the recovery values to 0 they'll still get up when combat is over.

 

If you want to test your values just "coc elsweyr" and use "startcombat player" and "damageav health -1000" and (when you are ready) "stopcombat" on Maiq. You can use "getav health" to monitor his auto-healing to see how different values work. (He always cowers and never fights so he's a perfect test case.)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...