Jump to content

Sword Request Competition


jaysus

Recommended Posts

  • Replies 777
  • Created
  • Last Reply

Jay,

 

 

What'r you working on next??

 

Just cureouse.

 

 

 

I have an idea:

 

You (or a 'team' of moddelers) sugjest (or are "requested" to sugjest) an designe (name, atributes, backgrond and/or alinment (good, evil, natural, lawfull or caotick)) for a item, armor, weapon or animal/race.

 

Then see what 4 or 5 (by you chosen) designers can comeup with.

 

Example: an armor set (including weapons) you'll get 4 to 5 different designes jet all in the same line of thinking, you can then pick the parts that you think to fit best, like, the helmet and sheeld of desinge No.1, the sword of No.2, the boots and gloves of No.3, and so on..., (you get the picture, right?)

 

why just a named few ???

 

'couse it's faster and probbebly easier that way.

 

 

So..., what do you think?

 

 

 

-Yes..., I'm still Dutch-

Link to comment
Share on other sites

basicly a good idea taken that id get payed, have a team and do that regulary lol... i just happened to have 2 weeks of nothing real important to do thus i made that contest and also to further the creativity of the otherwise FF or WoW stuff requesting bunch...

if i still have the same amount of time in autumn ill probably do it the way you suggested... seems reasonable, but there also have to be these rule free design possibilities to get to a big as possible crowd and not just some hard core modders...

 

next time ;)

 

@meykeru could you maybe make some wing textures? i dont wanna use reallife wings would look stupid i think... natural yes (no black outlines) but not a photograph...

Link to comment
Share on other sites

ill do it with 2 wings each that has to be sufficent... still looks good i think

if not better say so quick cause i start the 3dimensional part now :whistling:

 

looks fab.

U know about actually MAKING weapons,so the desicion lies with u.

I didnt think it'd be really such a huge poly-eater,till i saw the wings...forgot they all have feather edges...if it werent for those you'd be able to make a lower poly blade,basing ur d

self more on norrmal maps for the effects...but i like it like this anyway!

Link to comment
Share on other sites

sure i could do a high poly for the normal only but i dont see how this would help me... the normal map has to be (correct me if im wrong...would rock) 1024x1024 for oblivion... and that few pixels i can fill by hand without a high poly map...

and doing 2 swords for one is way over my work pensum i could accomplish for a hobby project...

Link to comment
Share on other sites

sure i could do a high poly for the normal only but i dont see how this would help me... the normal map has to be (correct me if im wrong...would rock) 1024x1024 for oblivion... and that few pixels i can fill by hand without a high poly map...

and doing 2 swords for one is way over my work pensum i could accomplish for a hobby project...

i mereely meant that the seperate wing edges are the huge poly-eaters and that the blade could have been a lot less polys if i had adapted those.If the wings were but the basic shape of a wing without the fine edges,the polys would have been lot less and the finer details could have been 'engraved' in the solid form by means of normal map texturing wich should be a lot less fps stressing than high poly models (if my tiny bit of knowledge on the matter is correct...)

 

in essence looking at ur last posted pic (missed that post for some reason

if u'd add the area of the serated edges and make the whole into a smoother shape,the feathers could be merely textures etched into it.

 

but that's in theory.

<the two^pair set might be a lot less stressing already;changing the basic model again would be... :confused: double work

 

oh,for the wing textures u mentioned,i'll see what i can whif up in photoshop tho its gonna be but an example;i'm no texturer man (or modding man in general).Ill' experiment a bit with layerstyles and such,see if i can recreate that smooth metal effects i made once...

Link to comment
Share on other sites

true true but nvm lol... im nearly done and only do some cosmetic stuff now... polies went down to 2.5k which is just acceptable i think will see how many i can still remove...

 

edit: wing texture... :P quick quick i gonna get some food then i want to have one... hehe

Link to comment
Share on other sites

true true but nvm lol... im nearly done and only do some cosmetic stuff now... polies went down to 2.5k which is just acceptable i think will see how many i can still remove...

 

edit: wing texture... :P quick quick i gonna get some food then i want to have one... hehe

 

making...it making it...

damnit cant really remake the original effect (took me sevezral hours of layerstyle tweaking among other rhings and i no longer have the file...oh well i hope this quickly made example gives ya an idea of what i mean with 'engraved',basicaly just the ouline of the wings etched into the metal of the wing shape.http://i246.photobucket.com/albums/gg119/meykeru-sensei/test.jpg

hope this gives ya the idea,if not,damn my lack of skill!!! :wallbash:

Link to comment
Share on other sites

nah i know what you mean lol... thats what normal maps are for and i need to make one anyway (thats 90% automatic as it just filters the original texture, just needs minor tweaking)... what i need is the standard texture... the thing that has the image on it... cause i have no clue how i should go at it... if i draw it it would prolly take ages but using a photo would look too realistic for that game i guess (apart from the fact that itll be hard to find a stretched wing lol... mmh i have a driven over pigeon but its kinda blurry...and bloody :/)
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...