Duk3nat0r Posted April 20, 2018 Share Posted April 20, 2018 (edited) Edit...never mind Edited April 20, 2018 by Th3 Duk3 Link to comment Share on other sites More sharing options...
JohnnyQuest101 Posted April 21, 2018 Share Posted April 21, 2018 The best way I know is to use the SSEEdit tool and creation kit. First find what cell the broken house is in. You can do this in game by clicking on the house or something next to it. Then go into the creation kit and find out what cell it is in. Once you have the cell you can use SSEEdit to check which mod you have that affects that cell. Find the mod or mods and individually unclick them from your list to see if the house returns to normal. PS: From the picture it looks like a landscape change. A mod changed landscape and caused it. Link to comment Share on other sites More sharing options...
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