Dubbyk Posted April 23, 2018 Share Posted April 23, 2018 Can one turn F4SE plugins into .ESLs if they fit all other .ESL requirements? I have lots of little HUD widgets and tools like In game .ESP explorer and they seem pretty small ID count wise and they only have .ESM as masters so they seem like good picks for .ESL conversion. I just didn't know if F4SE can talk to .ESL or not. Link to comment Share on other sites More sharing options...
bill8872 Posted April 23, 2018 Share Posted April 23, 2018 (edited) I have converted almost 40 to .esl's, never tried F4SE mods, so this might be a hit or miss on this one.I know some mods do not work when converted to .esl's, so my guess is they may not. Edited April 23, 2018 by bill8872 Link to comment Share on other sites More sharing options...
Dubbyk Posted April 25, 2018 Author Share Posted April 25, 2018 Just for anyone who is watching, I've tested a few and gotten some luck, seems not nearly as many of my little widget mods where F4SE dependent as I thought, I've gotten most of my HUD mods like Holo time and follower status changed over to ESL, along with things like FO4 hot keys and take cover. Link to comment Share on other sites More sharing options...
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