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Inigo installed on current game


mooby182

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I'm very new to modding SSE, and with my first play through I wanted to now give Inigo a try. Would installing him in my current game be a bad idea?

 

Current load order

ÃÂ

 

ÃÂ 0ÃÂ 0ÃÂ ÃÂ ÃÂ Skyrim.esm

 

ÃÂ 1ÃÂ 1ÃÂ ÃÂ ÃÂ Update.esm

 

ÃÂ 2ÃÂ 2ÃÂ ÃÂ ÃÂ Dawnguard.esm

 

ÃÂ 3ÃÂ 3ÃÂ ÃÂ ÃÂ HearthFires.esm

 

ÃÂ 4ÃÂ 4ÃÂ ÃÂ ÃÂ Dragonborn.esm

 

ÃÂ 5ÃÂ 5ÃÂ ÃÂ ÃÂ Lanterns Of Skyrim - All In One - Main.esm

 

ÃÂ 6ÃÂ 6ÃÂ ÃÂ ÃÂ Unofficial Skyrim Special Edition Patch.esp

 

ÃÂ 7ÃÂ 7ÃÂ ÃÂ ÃÂ ApachiiHair.esm

 

ÃÂ 8ÃÂ 8ÃÂ ÃÂ ÃÂ Campfire.esm

 

ÃÂ 9ÃÂ 9ÃÂ ÃÂ ÃÂ Hair Replacer.esp

 

ÃÂ 10ÃÂ aÃÂ ÃÂ ÃÂ Hair Replacer Assets.esp

 

ÃÂ 11ÃÂ bÃÂ ÃÂ ÃÂ SMIM-SE-Merged-All.esp

 

ÃÂ 12ÃÂ cÃÂ ÃÂ ÃÂ Elven Archer Armor.esp

 

ÃÂ 13ÃÂ dÃÂ ÃÂ ÃÂ EC Clothes.esp

 

ÃÂ 14ÃÂ eÃÂ ÃÂ ÃÂ Northgirl.esp

 

ÃÂ 15ÃÂ fÃÂ ÃÂ ÃÂ Sotteta Necromancer Outfit.esp

 

ÃÂ 16 10ÃÂ ÃÂ ÃÂ KS Hairdo's.esp

 

ÃÂ 17 11ÃÂ ÃÂ ÃÂ Vivid WeathersSE.esp

 

ÃÂ 18 12ÃÂ ÃÂ ÃÂ Vivid Weathers SE - Classic.esp

 

ÃÂ 19 13ÃÂ ÃÂ ÃÂ Vivid Weathers SE - Summer Season.esp

 

ÃÂ 20 14ÃÂ ÃÂ ÃÂ S3DTrees NextGenerationForests.esp

 

ÃÂ 21 15ÃÂ ÃÂ ÃÂ Skyrim Immersive Creatures Special Edition.esp

 

ÃÂ 22 16ÃÂ ÃÂ ÃÂ OBIS SE.esp

 

ÃÂ 23 17ÃÂ ÃÂ ÃÂ AnnaNPCs.esp

 

ÃÂ 24 18ÃÂ ÃÂ ÃÂ SofiaFollower.esp

 

ÃÂ 25 19ÃÂ ÃÂ ÃÂ LevelersTower.esp

 

ÃÂ 26 1aÃÂ ÃÂ ÃÂ OBIS SE Patrols Addon.esp

 

ÃÂ 27 1bÃÂ ÃÂ ÃÂ Emfy Cleric Robes.esp

 

ÃÂ 28 1cÃÂ ÃÂ ÃÂ Toccata.esp

 

ÃÂ 29 1dÃÂ ÃÂ ÃÂ Bijin Warmaidens.esp

 

ÃÂ 30 1eÃÂ ÃÂ ÃÂ Bijin NPCs.esp

 

ÃÂ 31 1fÃÂ ÃÂ ÃÂ Bijin Wives.esp

 

ÃÂ 32 20ÃÂ ÃÂ ÃÂ Serana.esp

 

ÃÂ 33 21ÃÂ ÃÂ ÃÂ icepenguinworldmapclassic.esp

 

ÃÂ 34 22ÃÂ ÃÂ ÃÂ SkyUI_SE.esp

 

ÃÂ 35 23ÃÂ ÃÂ ÃÂ Lanterns of Skyrim Light Balance Patch.esp

 

ÃÂ 36 24ÃÂ ÃÂ ÃÂ SGEyebrows.esp

 

ÃÂ 37 25ÃÂ ÃÂ ÃÂ dD - Enhanced Blood Main.esp

 

ÃÂ 38 26ÃÂ ÃÂ ÃÂ dD-Larger Splatter Size.esp

 

ÃÂ 39 27ÃÂ ÃÂ ÃÂ Realistic Haircolors.esp

 

ÃÂ 40 28ÃÂ ÃÂ ÃÂ Improved Eyes Skyrim.esp

 

ÃÂ 41 29ÃÂ ÃÂ ÃÂ Improved Eyes Skyrim - Vamp.esp

 

ÃÂ 42 2aÃÂ ÃÂ ÃÂ Improved Eyes Skyrim - Serana.esp

 

ÃÂ 43 2bÃÂ ÃÂ ÃÂ FNIS.esp

 

ÃÂ 44 2cÃÂ ÃÂ ÃÂ FNISspells.esp

 

ÃÂ 45 2dÃÂ ÃÂ ÃÂ FNISSexyMove.esp

 

ÃÂ 46 2eÃÂ ÃÂ ÃÂ XPMSE.esp

 

ÃÂ 47 2fÃÂ ÃÂ ÃÂ MidnightBreed.esp

 

ÃÂ 48 30ÃÂ ÃÂ ÃÂ Alternate Start - Live Another Life.esp

 

ÃÂ 49 31ÃÂ ÃÂ ÃÂ Relationship Dialogue Overhaul.esp

 

ÃÂ 50 32ÃÂ ÃÂ ÃÂ Bashed Patch, 0.esp

Edited by mooby182
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most of the time adding a mod mid playthough wont be an issue, sometimes some mods need to be installed mid playthrough or after a certain point. If the mod needs to be installed from the start it will say so in the mod description page. issues come when removing a mod mid playthrough, as any scripts that are in the mod can be hard baked into the save. meaning the script will or can be still active or in part active causing problems

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It should probably be fine, but just keep a few things in mind:

 

- Always check the modpage description for specific instructions on compatibility ect. (In inigo's case I think you need to be a little careful with how you apply him in combination with generalized follower-improvement mods - read the instructions for any such mod if they ever become relevant).

 

- Adding new mods mid-game usually works fine. Removing them midgame is very risky. Only attempt if you absolutely have to - and only if the author providers good instructions on how.

 

- Make sure you keep a backup save from before adding new mods - just in case you find out 2 hours later that you did something wrong or it was a mistake.

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