endersblade Posted April 29, 2018 Share Posted April 29, 2018 While editing the hardpoints for a mech, there is a line under the hardpoint type that says Omni: false. Does anyone know what this does ingame? Link to comment Share on other sites More sharing options...
Watcher0187 Posted May 1, 2018 Share Posted May 1, 2018 I haven't figured it out either. I have a suspicion it's cost reduction for refit though as that's the only thing that makes sense. it doesn't open a hp to all weapon types still have to assign those individually. Link to comment Share on other sites More sharing options...
Zetsumi07 Posted May 3, 2018 Share Posted May 3, 2018 http://www.sarna.net/wiki/OmniMech Link to comment Share on other sites More sharing options...
Watcher0187 Posted May 3, 2018 Share Posted May 3, 2018 http://www.sarna.net/wiki/OmniMechHe's not asking what it means in lore terms. He's asking the effect in game. Link to comment Share on other sites More sharing options...
Zetsumi07 Posted May 4, 2018 Share Posted May 4, 2018 (edited) Well, wouldn't it mean that the hardpoint can accept any type of weapon instead of being restricted to only energy weapons, or ballistic weapons, ect? Edited May 4, 2018 by Zetsumi07 Link to comment Share on other sites More sharing options...
Watcher0187 Posted May 6, 2018 Share Posted May 6, 2018 Well, wouldn't it mean that the hardpoint can accept any type of weapon instead of being restricted to only energy weapons, or ballistic weapons, ect?Strictly speaking, yes but it does not do that in the game. It could just be placeholder for future releases but since you can add unlimited HP types in the chassis as is I (without looking) assumed that it just let you swap out faster/cheaper in game. Link to comment Share on other sites More sharing options...
Recommended Posts