CaptainCalvin Posted April 29, 2012 Share Posted April 29, 2012 While playing the battle for whiterun on the stormcloak side earlier today, I encountered a recurring glitch where the game crashes when i get too close to the front gate of whiterun. The commander will give his speech, the soldiers will charge, but once my character gets to a certain point close to the gate of whiterun, the game CTD's. I tried playing with mods deactivated, and the problem was fixed. So I'm assuming this has something to do with my current mods, I tried altering the load order for some of the mods, but nothing did the trick. Posted below is my plug-in list in the order in which i last tried playing, in case it helps: Skyrim.esmLycanthropy_Audio_By_Brevi.esmUpdate.esmWARZONES-Civil Unrest.esmImprovedscimpuniforms-Main.espLycanthropy_Main_by_Brevi.espHiResTexturePack01.espHiResTexturePack02.espRealisticWaterTextures.espNoAutoAim.espBarenziahquestmarkers.espPortal2mod.espdragonsoulstoperks.espthe asteria-dwemer airship.espWeaponsOf3E.espDYNAVISION Dynamic Depth of Field.espThe Dance of Death.espLeveler's Tower.espMasters of Death.espsos-the wilds.espOmegared99-Compilation-NPC-plugin.espOmegared99-Compilation.espOmegares99-WeaponSets.esp Link to comment Share on other sites More sharing options...
CaptainCalvin Posted April 29, 2012 Author Share Posted April 29, 2012 FIXED: The problem was based on the WARZONES mod. I believe it was simply causing too much to happen in front of whiterun, causing the game to crash during the siege. I disabled the mod, completed the battle and then re-enabled the mod to fix my problem. I will notify the mod creator of the issue. Link to comment Share on other sites More sharing options...
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