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CTD during battle for whiterun (Mod based?)


CaptainCalvin

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While playing the battle for whiterun on the stormcloak side earlier today, I encountered a recurring glitch where the game crashes when i get too close to the front gate of whiterun. The commander will give his speech, the soldiers will charge, but once my character gets to a certain point close to the gate of whiterun, the game CTD's. I tried playing with mods deactivated, and the problem was fixed. So I'm assuming this has something to do with my current mods, I tried altering the load order for some of the mods, but nothing did the trick. Posted below is my plug-in list in the order in which i last tried playing, in case it helps:

 

Skyrim.esm

Lycanthropy_Audio_By_Brevi.esm

Update.esm

WARZONES-Civil Unrest.esm

Improvedscimpuniforms-Main.esp

Lycanthropy_Main_by_Brevi.esp

HiResTexturePack01.esp

HiResTexturePack02.esp

RealisticWaterTextures.esp

NoAutoAim.esp

Barenziahquestmarkers.esp

Portal2mod.esp

dragonsoulstoperks.esp

the asteria-dwemer airship.esp

WeaponsOf3E.esp

DYNAVISION Dynamic Depth of Field.esp

The Dance of Death.esp

Leveler's Tower.esp

Masters of Death.esp

sos-the wilds.esp

Omegared99-Compilation-NPC-plugin.esp

Omegared99-Compilation.esp

Omegares99-WeaponSets.esp

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FIXED: The problem was based on the WARZONES mod. I believe it was simply causing too much to happen in front of whiterun, causing the game to crash during the siege. I disabled the mod, completed the battle and then re-enabled the mod to fix my problem. I will notify the mod creator of the issue.
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