PracticalShutIn Posted May 1, 2012 Share Posted May 1, 2012 (edited) I found this annoying when I first started playing, and then got used to it. But then there have been too many times where I needed to jump properly and the game let me down. Example 1: Standing next to a crate. You jump, you stop (like your head hit the ceiling), the camera wobbles up and down and you fall back down. Step slightly away from the crate, you jump normally at full height. Example 2: You're walking down stairs and decide to skip the last few by jumping to the ground. Press jump... no effect. You just keep walking forward down the steps. Example 3: You're on a slight slope. You just want to jump to get over this small rock in front of you. Can't jump. Must wait until your buttery shoes slide down to the nearest flat surface before you can jump. I have expert experience with this jumping phenomenon in real life. I have been standing on many different surfaces, as well as next to objects and been able to jump normally. I've been doing it since I was a kid. TL;DR Is there a mod that makes it so you can jump the same as you can in the real world? Edited May 1, 2012 by PracticalShutIn Link to comment Share on other sites More sharing options...
Nephenee13 Posted May 1, 2012 Share Posted May 1, 2012 I have a feeling that this is a game-engine limitation. I really doubt there is anything that can be done on the mod-side to fix this, except maybe cleaning up the collision boxes of some static objects. Link to comment Share on other sites More sharing options...
Lanceor Posted May 1, 2012 Share Posted May 1, 2012 I suppose it's possible to intercept every single jump key press and carry out some complex scripted behaviour. Even if someone pulled it off, it would have a huge performance hit and may well be very buggy. Link to comment Share on other sites More sharing options...
PracticalShutIn Posted May 1, 2012 Author Share Posted May 1, 2012 (edited) I don't see how it's so hard. Just open up jump.ini, toggle the linesMakeJumpRidiculousWhenStandingNextToObject=1CanJumpOnSlopesAndStairs=0 stuff it in a .7z, all done! Or, just delete jump.esp, create new file in notepad that says if jumpressed=1GoUp()ComeBackDown()endif rename to jump.esp, stuff it in a .rar, all done! Edited May 1, 2012 by PracticalShutIn Link to comment Share on other sites More sharing options...
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