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Best way to handle badly placed weapons/armor in mods?


BaronofHe11

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We all seen them, mods that place epic weapons or armors in a box in the middle of the street with no regards to immersion. Or maybe they don't place the weapon or armor at all and leave it to you to console it in. Or they do something else that kills immersion.

 

For the people put off by this how do you handle it? I'm currently using SkyAi that allows you to place the modded stuff in vendor's leveled list. Before that I created my own merchant and added the weapons to him to sell and then removed the weapons from the world space.

 

I'm considering making some custom bandits but the gear doesn't always fit bandits. Or maybe just give the weapons or armor to a npc that fits in theme.

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