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Add Armors-weapons Problem


sataninside

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Posted

Hi everyone,

 

I have a small problem.

I added custom armor that I found on TESNEXUS and I can not add them with the every ID pieces.

 

I downloaded TES4View/Edit to find the ID (I found) and when I type the command player.additem <ID> <count> (I put well in place the ID and count) there is a problem. :wallbash:

 

Script 'SysWindowCompileAndRun', line 1:
Item '04004C4A' not found for parameter ObjectID.
Compiled script not saved!

 

 

:thanks:

Posted
The first 2 digits of FormID should be 'Loading order of the mod'. Means, if certain mod that adds certain armor is loaded 16th, the ID you can use in game will be '10xxxxxx'.
Posted
Thank you for your reply

 

But how can we find the formID loading?

I tried with 10xxxxxx and it does not ...

 

Use OBMM or Wrye Bash. You can see mod loading order.

Posted

I have a problem with Wrye Bash

I installed correctly Python and wxPython but I've got this error...

 

instructed 0x1e066505 uses the memory address 0x00000028. The memory can not be in 'read'

 

You have an idea ?

 

Thx

Posted

After several hours of research I finally succeeded !

Thank you for your guidance LFact !

 

I understood the system ... we must simply look at the order of mods and replace the first two digits of FormID by double digits the position of mod.

 

I give an example for those who might be in the same situation as me:

When your mod is installed on OBMM, look at the position of mod in the left menu.

For my part, my mod was in 7th position. So the first two digits are 06.

Why 06? because the first file is Oblivion.esm and uses 00.

You take your FormID MOD and replace the first two digits by the other two.

 

It's easy ^^

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