tony007 Posted July 11, 2008 Share Posted July 11, 2008 I created a sword and set it to do 5,000 dmg with 10,000 health. I could see that the weapon degrades hellishly quick and it takes 100 mouse clicks to repare it back to normal, 125 if you have master armorer. I know you can change how much enchant points an enchanted weapon could use, but can you set how much of the weapon's health is taken off for each hit? better yet, make it not degrade at all? (godmode isn't an option, i wanna see how to mod an unbreakable weapon) Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 11, 2008 Share Posted July 11, 2008 Weapons are damaged based on how much damage they do, a weapon with extremely high damage will break extremely fast. This is controlled by some of the game settings, and cannot be assigned to a single weapon. The only way you can make one weapon unbreakable would be using OBSE to refresh the weapon health once it falls below a certain point. Although, you could probably just manage by making the weapon only do 100-500 damage, and keep the health the same, and just repair it at a blacksmith when it gets low enough, repair costs are proportionate to the weapon's sell value. Even at 100 damage, you'll still be hitting hard enough to kill almost everything in the vanilla game with 2-3 hits. Instant kill weapons aren't very much fun anyway, takes away from the fun of playing. Link to comment Share on other sites More sharing options...
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