BloodEagle3000 Posted May 14, 2018 Share Posted May 14, 2018 Is it possible to make a skeleton mod which moves the sheathed two handed axe to look something like in the new god of war game with the blade at the top of the back? even without the animation for draw/sheath, just the location moved to look like this? Link to comment Share on other sites More sharing options...
Novem99 Posted May 14, 2018 Share Posted May 14, 2018 Yes, that's possible. But unfortunately the two handed sword will also look upside down. Link to comment Share on other sites More sharing options...
BloodEagle3000 Posted May 15, 2018 Author Share Posted May 15, 2018 would you how to do this, or if it is easy so I can do it myself? upside down swords aren't really a problem as looking at people's sheathes is not something I normally look at too much Link to comment Share on other sites More sharing options...
Novem99 Posted May 15, 2018 Share Posted May 15, 2018 You would have to edit the .nif files with NifSkope. It's easy when you are familiar with NifSkope. If you don't have experience with NifSkope...well you have to watch some youtube tutorials. Link to comment Share on other sites More sharing options...
BloodEagle3000 Posted May 16, 2018 Author Share Posted May 16, 2018 (edited) found an easier way for anybody else that wants to do this. download XP32 Maximum Skeleton Extended (https://www.nexusmods.com/skyrim/mods/68000) and all of the required mods. once installed open the race menu (~showracemenu) and go to the weapons tab, play around with the battleaxe rotation and placement to fit your own weapon (Some have a slightly different placement). This is a better way as it only changes the player's model, not impacting the NPCs. Edited May 16, 2018 by TheRealYellowDevil Link to comment Share on other sites More sharing options...
Psydeffexclone Posted September 11, 2020 Share Posted September 11, 2020 found an easier way for anybody else that wants to do this. download XP32 Maximum Skeleton Extended (https://www.nexusmods.com/skyrim/mods/68000) and all of the required mods. once installed open the race menu (~showracemenu) and go to the weapons tab, play around with the battleaxe rotation and placement to fit your own weapon (Some have a slightly different placement). This is a better way as it only changes the player's model, not impacting the NPCs.Might i add this as well so that you dont have to mess the XP32 skeleton. is get these mods. -Nemesis Engine.-Project Reign. (this is a replacement for the now defunct FNIS PCEA).-Get the better placed battle axes and warhammer mod. specifically this file thw_draw_Animation. step1. install both nemesis engine and reign.then go to your skyrim directory folder. go to data meshes actors characters animations and look for a folder named nemesis_PCEA.open it then create a folder named XX_(Name of the Animation) Step 2. once you did the things in step 1 open the mod Named Better Placed Battle axes and warhammer mod. the go to the folder you just made inside nemesis_Pcea. and drag and drop it in there. Step 3. Run The Nemesis Engine. update it first and after that hit launch so it patches in the animations folder you made. Ps. i also did this method for the combat cross mod. Link to comment Share on other sites More sharing options...
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