CaptainRC Posted May 5, 2012 Share Posted May 5, 2012 I put a sword object into my game, and learned how to make a 1st Person Model Object so that it would show up in the game's item menu. However, the sword shows up looking small compared to the vanilla objects in the menu and it shows up looking like it's lying flat rather than pointing upwards. How can I fix this? Link to comment Share on other sites More sharing options...
ghosu Posted May 5, 2012 Share Posted May 5, 2012 These values are your friends... 1stpersonXXX.nifhttp://666kb.com/i/c3iz7k32aj38rg3y5.jpg Hover over NAME in each line to show common values, like for ZOOM 16000 is pretty far away and 16600+ is close. greetings Link to comment Share on other sites More sharing options...
CaptainRC Posted May 10, 2012 Author Share Posted May 10, 2012 (edited) For some reason, the nif file doesn't have those values. Edited May 16, 2012 by CaptainRC Link to comment Share on other sites More sharing options...
CaptainRC Posted May 16, 2012 Author Share Posted May 16, 2012 OK, I managed to include those values in the nif file, but if I make it larger, the point goes off screen, so how do I lower it a bit so the whole sword shows up on screen in the inventory? Link to comment Share on other sites More sharing options...
Moraelin Posted May 16, 2012 Share Posted May 16, 2012 Try other values. Link to comment Share on other sites More sharing options...
Recommended Posts