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What race would u add?


patd1287

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Personally I would like to see 1) the Dwermer with a set of skills that would allow you to create your own centurions etc and enchant them with spells and 2) a daedra who gets thrown out of Oblivion to terrorize the populace of Vvardenfell (much like a werewolf or vampire).

 

And yes this is the first time I've posted in about 3-4 months....school has been off the wall and so has my social life.

 

It's good to be back :D

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A Macanis, a combination of a robot's magika-resistannce, an Imperial's battle/shopping skill, and Breton's magika level.

As intelligent as a Shopping skill sounds, I think most people will stick with Mercantile. And 'Battle' isn't a skill.

 

I've heard of a mod that makes you a Lich. While that in particular doesn't appeal to me, I like the idea of being able to change forms. Like with the Ayleids, who can change into a secondary form, it would be nice to have a character that can transform at will into another aspect, like a flying creature.

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I'd have to agree wiht whom ever said it and suggest either a Banished Daedra, or some other form of demon like beast.

 

And not as a playable race but I think there should eb Dragons, like Maiq the liar suggests. THere could be a magical cloud city where all the little dragoins live happly......Sorry about the my other personallity got out. Forget the part about happy land.

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Morrowind has all the Elder Scrolls races so it is hard to think of something new that makes sense. You could probably get away with:

- Dwemer

- Daedra (or Aedra)

 

The Dwemer would be a magic inclined race similar. I'd expect high intelligence and dexterity, low strength and agility. Skill bonuses would be something like +10 enchant, +10 illusion, +5 alteration, +5 destruction, +5 security, +5 armorer, +5 alchemy. Race abilities would be additional magicka (1x) resist fire 50% weakness to poison 100% weakness to disease 25% turn invisible for 120 secs/day.

 

The Daedra would need some pretty stiff penalties to counter the advantages. I would give them high strength and intelligence, low agility, willpower and personality. Skill bonuses would be +10 heavy armor, +10 destruction, +10 Alteration, +5 conjuration, +5 block, +5 hand-to-hand. Race abilities - additional magicka (1x) resist disease 100% resist normal weapons 50% weakness to magicka 100% sound 10% (i.e. 10% chance that any spell casting attempt will fizzle).

 

I'm sure there are mods out there for these races.

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Make something like the Cylons from Battlestar Galactica. An iron man or some sort of Robotic race. Make them have mysterious origins, unplayable, and basically taking over the Empire and assimilating and en-slaving most of the races of Tamriel, and (I don't know anything about skills so what can one do?) make them extremly brutal and frightening.
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